Next: Introducing Proof General [Contents][Index]
Welcome to Proof General!
This preface has some news about the current release, future plans, and acknowledgements to those who have helped along the way. The appendix History of Proof General contains old news about previous releases, and notes on the development of Proof General.
Proof General has a home page at https://proofgeneral.github.io. Visit this page for the latest version of this manual, other documentation, system downloads, etc.
Next: News for Version 4.4, Previous: News for Version 4.6, Up: Preface [Contents][Index]
Proof-General is now distributed under the GPLv3+ license.
This release contains several bugfixes and many new features (see the CHANGES file or the Git changelog for more details).
The support of the following systems have been added: EasyCrypt, qrhl-tool.
The old code for the support of the following systems have been removed: Twelf, CCC, Lego, Hol-Light, ACL2, Plastic, Lambda-Clam, Isabelle, HOL98.
Next: News for Version 4.3, Previous: News for Version 4.5, Up: Preface [Contents][Index]
Proof General 4.4 is the first release since PG has moved to GitHub.
This release contains several bugfixes and improvements (see the Git ChangeLog for more details) and supports both Coq 8.4 and Coq 8.5.
Next: News for Version 4.2, Previous: News for Version 4.4, Up: Preface [Contents][Index]
In Proof General version 4.3, the multiple file handling for Coq has been improved. It now supports asynchronous and parallel compilation of required modules.
The proof tree display now supports the newest features of Coq 8.4. Proof General version 4.3 is compatible with Prooftree version 0.11 (or better).
Next: News for Version 4.1, Previous: News for Version 4.3, Up: Preface [Contents][Index]
Proof General version 4.2 adds the usual round of compatibility fixes, to support newer versions of Emacs and Coq. It also contains some updates to support HOL Light in a primitive fashion.
It also contains a new mechanism to display proof trees, provided by Hendrik Tews and using a bespoke rendering application named Prooftree.
Next: News for Version 4.0, Previous: News for Version 4.2, Up: Preface [Contents][Index]
Proof General version 4.1 adds some compatibility fixes to Proof General 4.0, specifically for Coq version 8.3 and Isabelle 2011.
It also contains a new implementation of multiple file handling for Coq provided by Hendrik Tews.
Next: Future, Previous: News for Version 4.1, Up: Preface [Contents][Index]
Proof General version 4.0 is a major overhaul of Proof General. The main changes are:
See the CHANGES file in the distribution for more complete details of changes, and the appendix History of Proof General for old news.
Next: Credits, Previous: News for Version 4.0, Up: Preface [Contents][Index]
The aim of the Proof General project is to provide powerful environments and tools for interactive proof.
Proof General has been Emacs based so far and uses heavy per-prover customisation. The Proof General Kit project proposes that proof assistants use a standard XML-based protocol for interactive proof, dubbed PGIP. PGIP will enable middleware for interactive proof tools and interface components. Rather than configuring Proof General for your proof assistant, you will need to configure your proof assistant to understand PGIP. There is a similarity however; the design of PGIP was based heavily on the Emacs Proof General framework.
At the time of writing, the Proof General Kit software is in a prototype stage and the PGIP protocol is still being refined. We have a prototype Proof General plugin for the Eclipse IDE and a prototype version of a PGIP-enabled Isabelle. There is also a middleware component for co-ordinating proof written in Haskell, the Proof General Broker. Further collaborations are sought for more developments, especially the PGIP enabling of other provers. For more details, see the Proof General Kit webpage. Help us to help you organize your proofs!
The original developers of the basis of Proof General were:
LEGO Proof General (the successor of lego-mode
) was written by
Thomas Kleymann and Dilip Sequeira. It is no longer maintained.
Coq Proof General was written by Healfdene Goguen, with
later contributions from Patrick Loiseleur.
It is now maintained by Pierre Courtieu.
Isabelle Proof General was written and is being maintained by David
Aspinall. It has benefited greatly from tweaks and suggestions by
Markus Wenzel, who wrote the first support for Isar and added Proof
General support inside Isabelle. David von Oheimb supplied the
original patches for X-Symbol support, which improved Proof General
significantly. Christoph Wedler, the author of X-Symbol, provided
much useful support in adapting his package for PG.
The generic base for Proof General was developed by Kleymann, Sequeira, Goguen and Aspinall. It follows some of the ideas used in Project CROAP. The project to implement a proof mode for LEGO was initiated in 1994 and coordinated until October 1998 by Thomas Kleymann, becoming generic along the way. In October 1998, the project became Proof General and has been managed by David Aspinall since then.
This manual was written by David Aspinall and Thomas Kleymann, with words borrowed from user documentation of LEGO mode, prepared by Dilip Sequeira. Healfdene Goguen wrote some text for Coq Proof General. Since Proof General 2.0, this manual has been maintained by David Aspinall, with contributions from Pierre Courtieu, Markus Wenzel and Hendrik Tews.
The Proof General project has benefited from (indirect) funding by EPSRC (Applications of a Type Theory Based Proof Assistant in the late 1990s and The Integration and Interaction of Multiple Mathematical Reasoning Processes, EP/E005713/1 (RA0084) in 2006-8), the EC (the Co-ordination Action Types and previous related projects), and the support of the LFCS. Version 3.1 was prepared whilst David Aspinall was visiting ETL, Japan, supported by the British Council.
For Proof General 3.7, Graham Dutton helped with web pages and infrastructure; since then the the computing support team at the School of Informatics have given help. For testing and feedback for older versions of Proof General, thanks go to Rod Burstall, Martin Hofmann, and James McKinna, and several on the longer list below.
For the Proof General 4.0 release, special thanks go to Stefan Monnier for patches and suggestions, to Makarius for many bug reports and help with Isabelle support and to Pierre Courtieu for providing new features for Coq support.
Between Proof General 4.3 and 4.4 releases, the PG sources have been migrated from CVS to to GitHub; special thanks go to Clement Pit–Claudel for help in this migration.
Proof General 4.4’s new icons were contributed by Yoshihiro Imai (http://proofcafe.org/wiki/Generaltan) under CC-BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/)
During the development of Proof General 3.x and 4.x releases, many people helped provide testing and other feedback, including the Proof General maintainers, Paul Callaghan, Pierre Courtieu, and Markus Wenzel, Stefan Berghofer, Gerwin Klein, and other folk who tested pre-releases or sent bug reports and patches, including Cuihtlauac Alvarado, Esben Andreasen, Lennart Beringer, Pascal Brisset, James Brotherston, Martin Buechi, Pierre Casteran, Lucas Dixon, Erik Martin-Dorel, Matt Fairtlough, Ivan Filippenko, Georges Gonthier, Robin Green, Florian Haftmann, Kim Hyung Ho, Mark A. Hillebrand, Greg O’Keefe, Alex Krauss, Peter Lammich, Pierre Lescanne, John Longley, Erik Martin-Dorel, Assia Mahboubi, Adam Megacz, Stefan Monnier, Tobias Nipkow, Clement Pit–Claudel, Leonor Prensa Nieto, David von Oheimb, Lawrence Paulson, Paul Roziere, Randy Pollack, Robert R. Schneck, Norbert Schirmer, Sebastian Skalberg, Mike Squire, Hendrik Tews, Norbert Voelker, Tjark Weber, Mitsuharu Yamamoto.
Thanks to all of you (and apologies to anyone missed)!
Next: Basic Script Management, Previous: Preface [Contents][Index]
Proof General is a generic Emacs interface for interactive proof assistants,1 developed at the LFCS in the University of Edinburgh.
You do not have to be an Emacs militant to use Proof General!
The interface is designed to be very easy to use. You develop your proof script2 in-place rather than line-by-line and later reassembling the pieces. Proof General keeps track of which proof steps have been processed by the prover, and prevents you editing them accidentally. You can undo steps as usual.
The aim of Proof General is to provide a powerful and configurable interface for numerous interactive proof assistants. We target Proof General mainly at intermediate or expert users, so that the interface should be useful for large proof developments.
Please help us!
Send us comments, suggestions, or (the best) patches to improve support for your chosen proof assistant. Contact us at https://github.com/ProofGeneral/PG/issues.
If your chosen proof assistant isn’t supported, read the accompanying Adapting Proof General manual to find out how to configure PG for a new prover.
Next: Quick start guide, Up: Introducing Proof General [Contents][Index]
If Proof General has not already been installed for you, you should unpack it and insert the line:
(load "proof-general-home/generic/proof-site.el")
into your ~/.emacs file, where proof-general-home is the top-level directory that was created when Proof General was unpacked.
For much more information, See Obtaining and Installing.
Next: Features of Proof General, Previous: Installing Proof General, Up: Introducing Proof General [Contents][Index]
Once Proof General is correctly installed, the corresponding Proof General mode will be invoked automatically when you visit a proof script file for your proof assistant, for example:
Prover | Extensions | Mode |
Coq | .v | coq-mode |
Phox | .phx | phox-mode |
PG-Shell | .pgsh | pgshell-mode |
EasyCrypt | .ec | easycrypt-mode |
(the exact list of Proof Assistants supported may vary according to the version of Proof General and its local configuration). You can also invoke the mode command directly, e.g., type M-x coq-mode, to turn a buffer into a Coq script buffer.
You’ll find commands to process the proof script are available from the toolbar, menus, and keyboard. Type C-h m to get a list of the keyboard shortcuts for the current mode. The commands available should be easy to understand, but the rest of this manual describes them in some detail.
The proof assistant itself is started automatically inside Emacs as an "inferior" process when you ask for some of the proof script to be processed. You can start the proof assistant manually with the menu command "Start proof assistant".
To follow an example use of Proof General on a Isabelle proof, see Walkthrough example in Isabelle. If you know the syntax for proof scripts in another theorem prover, you can easily adapt the details given there.
Next: Supported proof assistants, Previous: Quick start guide, Up: Introducing Proof General [Contents][Index]
Why would you want to use Proof General?
Proof General is designed to be useful for novices and expert users alike. It will be useful to you if you use a proof assistant, and you’d like an interface with the following features: simplified interaction, script management, multiple file scripting, a script editing mode, proof by pointing, proof-tree visualization, toolbar and menus, syntax highlighting, real symbols, functions menu, tags, and finally, adaptability.
Here is an outline of some of these features. Look in the contents page or index of this manual to find out about the others!
Proof General does not commandeer the proof assistant shell: the user still has complete access to it if necessary.
For more details, see Summary of Proof General buffers and see Display customization.
For more details, see Basic Script Management, Script processing commands, and Advanced Script Management and Editing.
For more details, see Script editing commands, and Script processing commands.
The graphical proof-tree visualization is currently only supported for Coq. For more details, see Graphical Proof-Tree Visualization.
For more details, see Toolbar commands, Proof assistant commands, and Customizing Proof General.
Next: Prerequisites for this manual, Previous: Features of Proof General, Up: Introducing Proof General [Contents][Index]
Proof General comes ready-customized for several proof assistants, including these:
Proof General is designed to be generic, so if you know how to write regular expressions, you can make:
The exact list of Proof Assistants supported may vary according to the version of Proof General you have and its local configuration; only the standard instances documented in this manual are listed above.
Note that there is some variation between the features supported by different instances of Proof General. The main variation is proof by pointing, which has been supported only in LEGO so far. For advanced features like this, some extensions to the output routines of the proof assistant are required, typically. If you like Proof General, please help us by asking the implementors of your favourite proof assistant to support Proof General as much as possible.
Next: Organization of this manual, Previous: Supported proof assistants, Up: Introducing Proof General [Contents][Index]
This manual assumes that you understand a little about using Emacs, for example, switching between buffers using C-x b and understanding that a key sequence like C-x b means "control with x, followed by b". A key sequence like M-z means "meta with z". (Meta may be labelled Alt on your keyboard).
The manual also assumes you have a basic understanding of your proof assistant and the language and files it uses for proof scripts. But even without this, Proof General is not useless: you can use the interface to replay proof scripts for any proof assistant without knowing how to start it up or issue commands, etc. This is the beauty of a common interface mechanism.
To get more from Proof General and adapt it to your liking, it helps to know a little bit about how Emacs lisp packages can be customized via the Customization mechanism. It’s really easy to use. For details, see How to customize. See (emacs)Customization, for documentation in Emacs.
To get the absolute most from Proof General, to improve it or to adapt it for new provers, you’ll need to know a little bit of Emacs lisp. Emacs is self-documenting, so you can begin from C-h and find out everything! Here are some useful commands:
info
describe-mode
describe-bindings
describe-function
describe-variable
Previous: Prerequisites for this manual, Up: Introducing Proof General [Contents][Index]
This manual covers the user-level view and customization of Proof General. The accompanying Adapting Proof General manual considers adapting Proof General to new proof assistants, and documents some of the internals of Proof General.
Three appendices of this manual contain some details about obtaining and installing Proof General and some known bugs. The contents of these final chapters is also covered in the files INSTALL and BUGS contained in the distribution. Refer to those files for the latest information.
The manual concludes with some references and indexes. See the table of contents for full details.
Next: Advanced Script Management and Editing, Previous: Introducing Proof General [Contents][Index]
This chapter is an introduction to using the script management facilities of Proof General. We begin with a quick walkthrough example, then describe the concepts and functions in more detail.
Next: Proof scripts, Up: Basic Script Management [Contents][Index]
Here’s a short example in Isabelle to see how script management is used. The file you are asked to type below is included in the distribution as isar/Example.thy. If you’re not using Isabelle, substitute some lines from a simple proof for your proof assistant, or consult the example file supplied with Proof General for your prover, called something like foo/example.foo for a proof assistant Foo.
This walkthrough is keyboard based, but you could easily use the toolbar and menu functions instead. The best way to learn Emacs key bindings is by using the menus. You’ll find the keys named below listed on the menus.
proofgeneral
in a terminal,
selecting it from a menu, or simply by starting
Emacs itself.
The notation C-x C-f means control key with ‘x’ followed by
control key with ‘f’. This is a standard notation for Emacs key
bindings, used throughout this manual. This function also appears on
the File
menu of Emacs. The remaining commands used will be on
the Proof-General
menu or toolbar.
If you’re not using Isabelle, you must choose a different file extension, appropriately for your proof assistant. If you don’t know what to use, see the previous chapter for the list of supported assistants and file extensions.
theory Walkthrough imports Main begin;
This first command begins the definition of a new theory inside
Isabelle, which extends the theory Main
. (We’re assuming that
you have Isabelle/HOL available, which declares the Main
theory. You should be able to see the list of installed logics in
Isabelle on the Logics
menu).
Electric terminator sends commands to the proof assistant as you type
them.
At the moment you type the semicolon, the theory
command will
be sent to Isabelle behind the scenes. First, there is a short delay
while Isabelle is launched; you may see a welcome message. Then, you
may notice that the command briefly is given an orange/pink background
(or shown in inverse video if you don’t have a colour display), before
you see a window containing text like this:
theory Walkthrough
which reflects the command just executed.
In this case of this first command, it is hard to see the orange/pink stage because the command is processed very quickly on modern machines. But in general, processing commands can take an arbitrary amount of time (or not terminate at all). For this reason, Proof General maintains a queue of commands which are sent one-by-one from the proof script. As Isabelle successfully processes commands in the queue, they will turn from the orange/pink colour into blue.
The blue regions indicate text that has been read by the prover and should not be edited, to avoid confusion between what the prover has processed and what you are looking at. To enforce this (and avoid potentially expensive reprocessing) the blue region can be made read-only. This is controlled by the menu item:
Proof-General -> Quick Options -> Read Only
The first option ‘Strict Read Only’ was formerly the default for Proof General, and causes the blue region to be locked. Because of this, the term locked region term is used in Proof General documentation to mean the blue portion of the text which has been processed, although it is no longer locked by default. The current default is ‘Undo on Edit’ which causes the prover to undo back to any user edits. So if you change a processed piece of text you will need to re-process it. The final option, ‘Freely Edit’, allows you to freely edit the buffer without causing the prover to reprocess it. This can quickly lead to confusion and a loss of synchronization between what you are reading and what the prover has processed, so it is best used sparingly.
Electric terminator mode is popular, but not enabled by default because of the principle of least surprise. Moreover, in Isabelle, the semicolon terminators are optional so proof scripts are usually written without them to avoid clutter. You’ll notice that although you typed a semi-colon it was not included in the buffer! The electric terminator tries to be smart about comments and strings but sometimes it may be confused (e.g., adding a semi-colon inside an already written comment), or you may need to type several terminator commands together. In this case you can use the standard Emacs quote next character, typing C-q ; to quote the semi-colon. Alternatively you can use a prefix argument, as in M-3 ; to type three semi-colons.
Without using electric terminator, you can trigger processing the text up to the current position of the point with the key C-c C-RET, or just up to the next command with C-c C-n. We show the rest of the example in Isabelle with semi-colons, but these will not appear in the final text.
Coq, on the other hand, requires a full-stop terminator at the end of
each line. If you want to enable electric terminator, use the menu item:
Proof-General -> Quick Options -> Processing -> Electric Terminator
If you want to keep electric terminator enabled all the time, you can
customize Proof General to do so, See Customizing Proof General. For
the common options, customization is easy: just use the menu item
Proof General -> Quick Options
to make your choices, and
Proof-General -> Quick Options -> Save Options
to save your
choices.
theorem my_theorem: "A & B --> B & A";
The goal we have set ourselves to prove should be displayed in the goals buffer.
proof assume "A & C";
This will update the goals buffer.
But whoops! That was the wrong command, we typed C
instead
of B
.
Note: BS means the backspace key. This key press sends an undo
command to Isabelle, and deletes the assume
command from the proof
script. If you just want to undo without deleting, you can type
C-c C-u instead, or use the left-arrow toolbar navigation button.
assume "A & B";
Which is better.
B
and A
by the
trivial step ..
which splits the assumption using an elimination
step:
then obtain B and A ..;
..
again, which triggers an introduction rule:
then show "B & A" ..;
After this proof step, the message from Isabelle indicates that the
proof has succeeded, so we can conclude the proof with the qed
command.
qed;
This last command closes the proof and saves the proved theorem.
Moving the mouse pointer over the qed command now reveals that the entire proof has been aggregated into a single segment (if you did this before, you would see highlighting of each command separately).
You see that the locked segment for the whole proof is now unlocked (and uncoloured): it is transferred back into the editing region.
The command C-c C-RET moves the end of the locked region to the
cursor position, or as near as possible above or below it, sending
undoing commands or proof commands as necessary. In this case, the
locked region will always be moved back to the end of the theory
line, since that is the closest possible position to the cursor that
appears before it. If you simply want to retract the whole file in
one go, you can use the key C-c C-r (which corresponds to the up
arrow on the toolbar), which will automatically move the cursor to
the top of the file.
theorem and_commutes: "A & B --> B & A"
You can swiftly replay the rest of the buffer now with C-c C-b (or the down arrow on the toolbar).
end
to complete the theory.
Notice that if you right-click on one of the highlighted regions in the blue area you will see a context menu for the region. This includes a “show/hide” option for folding a proof, as well as some editing commands for copying the region or rearranging its order in the processed text: “move up/move down”. (These latter commands occasionally help you reorder text without needing to reprove it, although they risk breaking the proof!)
Finally, once you are happy with your theory, you should save the file with C-x C-s before moving on to edit another file or exiting Emacs. If you forget to do this, Proof General or Emacs will surely prompt you sooner or later!
Next: Script buffers, Previous: Walkthrough example in Isabelle, Up: Basic Script Management [Contents][Index]
A proof script is a sequence of commands which constructs definitions, declarations, theories, and proofs in a proof assistant. Proof General is designed to work with text-based interactive proof assistants, where the mode of working is usually a dialogue between the human and the proof assistant.
Primitive interfaces for proof assistants simply present a shell (command interpreter) view of this dialogue: the human repeatedly types commands to the shell until the proof is completed. The system responds at each step, perhaps with a new list of subgoals to be solved, or perhaps with a failure report. Proof General manages the dialogue to show the human only the information which is relevant at each step.
Often we want to keep a record of the proof commands used to prove a theorem, to build up a library of proved results. An easy way to store a proof is to keep a text file which contains a proof script; proof assistants usually provide facilities to read a proof script from a file instead of the terminal. Using the file, we can replay the proof script to prove the theorem again.
Using only a primitive shell interface, it can be tedious to construct proof scripts with cut-and-paste. Proof General helps out by issuing commands directly from a proof script file, while it is being written and edited. Proof General can also be used conveniently to replay a proof step-by-step, to see the progress at each stage.
Scripting is the process of building up a proof script file or replaying a proof. When scripting, Proof General sends proof commands to the proof assistant one at a time, and prevents you from editing commands which have been successfully completed by the proof assistant, to keep synchronization. Regions of the proof script are analysed based on their syntax and the behaviour of the proof assistant after each proof command.
Next: Summary of Proof General buffers, Previous: Proof scripts, Up: Basic Script Management [Contents][Index]
A script buffer is a buffer displaying a proof script. Its Emacs mode is particular to the proof assistant you are using (but it inherits from proof-mode).
A script buffer is divided into three regions: locked, queue and editing. The proof commands in the script buffer can include a number of Goal-save sequences.
Next: Goal-save sequences, Up: Script buffers [Contents][Index]
The three regions that a script buffer is divided into are:
These three regions appear in the buffer in the order above; that is, the locked region is always at the start of the buffer, and the editing region always at the end. The queue region only exists if there is input waiting to be processed by the proof process.
Proof General has two fundamental operations which transfer commands between these regions: assertion (or processing) and retraction (or undoing).
Assertion causes commands from the editing region to be transferred to the queue region and sent one by one to the proof process. If the command is accepted, it is transferred to the locked region, but if an error occurs it is signalled to the user, and the offending command is transferred back to the editing region together with any remaining commands in the queue.
Assertion corresponds to processing proof commands, and makes the locked region grow.
Retraction causes commands to be transferred from the locked region to the editing region (again via the queue region) and the appropriate ’undo’ commands to be sent to the proof process.
Retraction corresponds to undoing commands, and makes the locked region shrink. For details of the commands available for doing assertion and retraction, See Script processing commands.
Next: Active scripting buffer, Previous: Locked, queue, and editing regions, Up: Script buffers [Contents][Index]
A proof script contains a sequence of commands used to prove one or more theorems.
As commands in a proof script are transferred to the locked region, they
are aggregated into segments which constitute the smallest units which
can be undone. Typically a segment consists of a declaration or
definition, or all the text from a goal command to the
corresponding save (e.g. qed
) command, or the individual
commands in the proof of an unfinished goal. As the mouse moves over
the the region, the segment containing the pointer will be highlighted.
Proof General therefore assumes that the proof script has a series of proofs which look something like this:
goal mythm is G … save theorem mythm
interspersed with comments, definitions, and the like. Of course, the exact syntax and terminology will depend on the proof assistant you use.
The name mythm can appear in a menu for the proof script to help quickly find a proof (see Imenu and Speedbar).
Previous: Goal-save sequences, Up: Script buffers [Contents][Index]
You can edit as many script buffers as you want simultaneously, but only one buffer at a time can be used to process a proof script incrementally: this is the active scripting buffer.
The active scripting buffer has a special indicator: the word
Scripting
appears in its mode line at the bottom of
the screen. This is coloured to indicate the status:
if it has a pink or blue background, the prover is processing the
text (busy when pink). If it is in green, the buffer is
completely processed.
When you use a scripting command, it will automatically turn a buffer into the active scripting mode. You can also do this by hand, via the menu command ’Toggle Scripting’ or the key C-c C-s.
proof-toggle-active-scripting
When active scripting mode is turned on, several things may happen to
get ready for scripting (exactly what happens depends on which proof
assistant you are using and some user settings). First, the proof
assistant is started if it is not already running. Second, a command is
sent to the proof assistant to change directory to the directory of the
current buffer. If the current buffer corresponds to a file, this is
the directory the file lives in. This is in case any scripting commands
refer to files in the same directory as the script. The third thing
that may happen is that you are prompted to save some unsaved buffers.
This is in case any scripting commands may read in files which you are
editing. Finally, some proof assistants may automatically read in
files which the current file depends on implicitly. In Isabelle, for
example, there is an implicit dependency between a .ML
script
file and a .thy
theory file which defines its theory.
If you have a partly processed scripting buffer and use C-c C-s,
or you attempt to use script processing in a new buffer, Proof General
will ask you if you want to retract what has been proved so far,
Scripting incomplete in buffer myproof.v, retract?
or if you want to process the remainder of the active buffer,
Completely process buffer myproof.v instead?
before you can start scripting in a new buffer. If you refuse to do
either, Proof General will give an error message:
Cannot have more than one active scripting buffer!
.
To turn off active scripting, the buffer must be completely processed (all blue), or completely unprocessed. There are two reasons for this. First, it would certainly be confusing if it were possible to split parts of a proof arbitrarily between different buffers; the dependency between the commands would be lost and it would be tricky to replay the proof.3 Second, we want to interface with file management in the proof assistant. Proof General assumes that a proof assistant may have a notion of which files have been processed, but that it will only record files that have been completely processed. For more explanation of the handling of multiple files, See Switching between proof scripts.
Toggle active scripting mode in the current buffer.
With arg, turn on scripting iff arg is positive.
Next: Script editing commands, Previous: Script buffers, Up: Basic Script Management [Contents][Index]
Proof General manages several kinds of buffers in Emacs. Here is a summary of the different kinds of buffers you will use when developing proofs.
Normally Proof General will automatically reveal and hide the goals and response buffers as necessary during scripting. However there are ways to customize the way the buffers are displayed, for example, to prevent auxiliary buffers being displayed at all (see Display customization).
The menu Proof General -> Buffers
provides a convenient way to
display or switch to a Proof General buffer: the active scripting
buffer; the goal or response buffer; the tracing buffer; or the shell
buffer. Another command on this menu, Clear Responses
, clears
the response and tracing buffer.
Next: Script processing commands, Previous: Summary of Proof General buffers, Up: Basic Script Management [Contents][Index]
Proof General provides a few functions for editing proof scripts. The generic functions mainly consist of commands to navigate within the script. Specific proof assistant code may add more to these basics.
Indentation is controlled by the user option proof-script-indent
(see User options). When indentation is enabled, Proof General
will indent lines of proof script with the usual Emacs functions,
particularly TAB, indent-for-tab-command
.
Unfortunately, indentation in Proof General 4.6-git is somewhat
slow. Therefore with large proof scripts, we recommend
proof-script-indent
is turned off.
Here are the commands for moving around in a proof script, with their default key-bindings:
proof-goto-command-start
proof-goto-command-end
proof-goto-end-of-locked
Move point to start of current (or final) command of the script.
Set point to end of command at point.
The variable proof-terminal-string
is a prover-specific string
to terminate proof commands. LEGO and Isabelle used a semicolon,
‘;’. Coq employs a full-stop ‘.’.
Jump to the end of the locked region, maybe switching to script buffer.
If called interactively or switch is non-nil, switch to script buffer.
If called interactively, a mark is set at the current location with ‘push-mark
’
Next: Proof assistant commands, Previous: Script editing commands, Up: Basic Script Management [Contents][Index]
Here are the commands for asserting and retracting portions of the proof
script, together with their default key-bindings. Sometimes assertion
and retraction commands can only be issued when the queue is empty. You
will get an error message Proof Process Busy!
if you try to
assert or retract when the queue is being processed.4
proof-assert-next-command-interactive
proof-undo-last-successful-command
proof-undo-and-delete-successful-command
proof-goto-point
proof-process-buffer
proof-retract-buffer
proof-electric-terminator-toggle
The last command, proof-electric-terminator-toggle
, is triggered
using the character which terminates proof commands for your proof
assistant’s script language. LEGO and Isabelle used C-c ;,
for Coq, use C-c .. This not really a script processing
command. Instead, if enabled, it causes subsequent key presses of
; or . to automatically activate
proof-assert-next-command-interactive
for convenience.
Rather than use a file command inside the proof assistant to read a
proof script, a good reason to use C-c C-b
(proof-process-buffer
) is that with a faulty proof script (e.g.,
a script you are adapting to prove a different theorem), Proof General
will stop exactly where the proof script fails, showing you the error
message and the last processed command. So you can easily continue
development from exactly the right place in the script.
In normal development, one often jumps into the middle or to the
end of some file, because this is the point, where a lemma must
be added or a definition must be fixed. Before starting the real
work, one needs to assert the file up to that point, usually with
C-c C-RET (proof-goto-point
). Even for medium sized
files, asserting a big portion can take several seconds. There
are different ways to speed this process up.
proof-omit-proofs-option
to t
to
omit complete opaque proofs when larger chunks are asserted. A
proof is opaque, if its proof script or proof term cannot
influence the following code. In Coq, opaque proofs are finished
with Qed
, non-opaque ones with Defined
. When this
omit-proofs feature is configured, complete opaque proofs are
silently replaced with a suitable cheating command
(Admitted
for Coq) before sending the proof to the proof
assistant. For files with big proofs this can bring down the
processing time to 10% with the obvious disadvantage that errors
in the omitted proofs go unnoticed. Currently, the omit-proofs
feature is only supported for Coq.
A prefix argument for proof-goto-point
and
proof-process-buffer
toggles the omit-proofs feature
temporarily for this invocation. That is, if
proof-omit-proofs-option
has been set to t
, a prefix
argument switches the omit-proofs feature off for these commands. Vice
versa, if proof-omit-proofs-option
is nil
, a prefix
argument switches the omit-proofs feature temporarily on for one
invocation.
Note that the omit-proof feature works by examining the asserted region with different regular expressions to recognize proofs and to differentiate opaque from non-opaque proofs. This approach is necessarily imprecise and it may happen that certain non-opaque proofs are classified as opaque ones, thus being omitted and that the proof script therefore fails unexpectedly at a later point. Therefore, if a proof script fails unexpectedly try processing it again after disabling the omit-proofs feature.
Here is the full set of script processing commands.
Process until the end of the next unprocessed command after point.
If inside a comment, just process until the start of the comment.
Undo last successful command at end of locked region.
Undo and delete last successful command at end of locked region.
Useful if you typed completely the wrong command.
Also handy for proof by pointing, in case the last proof-by-pointing
command took the proof in a direction you don’t like.
Notice that the deleted command is put into the Emacs kill ring, so you can use the usual ‘yank’ and similar commands to retrieve the deleted text.
Assert or retract to the command at current position.
Calls ‘proof-assert-until-point
’ or ‘proof-retract-until-point
’ as
appropriate.
With prefix argument raw, the activation of the omit proofs feature
(‘proof-omit-proofs-option
’) is temporarily toggled,
so we can chose whether to check all proofs in the asserted region,
or to merely assume them and save time.
Process the current (or script) buffer, and maybe move point to the end.
With prefix argument raw, the activation of the omit proofs feature
(‘proof-omit-proofs-option
’) is temporarily toggled,
so we can chose whether to check all proofs in the asserted region,
or to merely assume them and save time.
Retract the current buffer, and maybe move point to the start.
Point is only moved according to ‘proof-follow-mode
’, if
called-interactively is non-nil, which is the case for all
interactive calls.
Toggle ‘proof-electric-terminator-enable
’. With arg, turn on iff ARG>0.
This function simply uses customize-set-variable
to set the variable.
Process the region from the end of the locked-region until point.
If inside a comment, just process until the start of the comment.
Tell the proof process to retract until point.
If invoked outside a locked region, undo the last successfully processed
command. If called with a prefix argument (delete-region non-nil), also
delete the retracted region from the proof-script.
As experienced Emacs users will know, a prefix argument is a numeric
argument supplied by some key sequence typed before a command key
sequence. You can supply a specific number by typing Meta with
the digits, or a “universal” prefix of C-u. See
(emacs)Arguments for more details. Several Proof General
commands, like proof-retract-until-point-interactive
, may accept
a prefix argument to adjust their behaviour somehow.
Next: Toolbar commands, Previous: Script processing commands, Up: Basic Script Management [Contents][Index]
There are several commands for interacting with the proof assistant and Proof General, which do not involve the proof script. Here are the key-bindings and functions.
proof-display-some-buffers
proof-prf
proof-ctxt
proof-help
proof-query-identifier
proof-find-theorems
pg-response-clear-displays
proof-interrupt-process
proof-minibuffer-cmd
proof-shell-start
proof-shell-exit
Display the response, trace, goals, or shell buffer, rotating.
A fixed number of repetitions of this command switches back to
the same buffer.
Also move point to the end of the response buffer if it’s selected.
If in three window or multiple frame mode, display two buffers.
The idea of this function is to change the window->buffer mapping
without adjusting window layout.
Show the current proof state.
Issues a command to the assistant based on proof-showproof-command
.
Show the current context.
Issues a command to the assistant based on proof-context-command
.
Show a help or information message from the proof assistant.
Typically, a list of syntax of commands available.
Issues a command to the assistant based on proof-info-command
.
Query the prover about the identifier string.
If called interactively, string defaults to the current word near point.
Search for items containing given constants.
Issues a command based on arg to the assistant, using proof-find-theorems-command
.
The user is prompted for an argument.
Clear Proof General response and tracing buffers.
You can use this command to clear the output from these buffers when
it becomes overly long. Particularly useful when ‘proof-tidy-response
’
is set to nil, so responses are not cleared automatically.
Interrupt the proof assistant. Warning! This may confuse Proof General.
This sends an interrupt signal to the proof assistant, if Proof General thinks it is busy.
This command is risky because we don’t know whether the last command succeeded or not. The assumption is that it didn’t, which should be true most of the time, and all of the time if the proof assistant has a careful handling of interrupt signals.
Some provers may ignore (and lose) interrupt signals, or fail to indicate that they have been acted upon yet stop in the middle of output. In the first case, PG will terminate the queue of commands at the first available point. In the second case, you may need to press enter inside the prover command buffer (e.g., with Isabelle2009 press RET inside isabelle).
Send cmd to proof assistant. Interactively, read from minibuffer.
The command isn’t added to the locked region.
If a prefix arg is given and there is a selected region, that is pasted into the command. This is handy for copying terms, etc from the script.
If ‘proof-strict-state-preserving
’ is set, and ‘proof-state-preserving-p
’
is configured, then the latter is used as a check that the command
will be safe to execute, in other words, that it won’t ruin
synchronization. If when applied to the command it returns false,
then an error message is given.
warning: this command risks spoiling synchronization if the test
‘proof-state-preserving-p
’ is not configured, if it is
only an approximate test, or if ‘proof-strict-state-preserving
’
is off (nil).
As if the last two commands weren’t risky enough, there’s also a command which explicitly adjusts the end of the locked region, to be used in extreme circumstances only. See Escaping script management.
There are a few commands for starting, stopping, and restarting the proof assistant process. The first two have key bindings but restart does not. As with any Emacs command, you can invoke these with M-x followed by the command name.
Initialise a shell-like buffer for a proof assistant.
Does nothing if proof assistant is already running.
Also generates goal and response buffers.
If ‘proof-prog-name-ask
’ is set, query the user for the
process command.
Query the user and exit the proof process.
This simply kills the ‘proof-shell-buffer
’ relying on the hook function
‘proof-shell-kill-function
’ to do the hard work. If optional
argument dont-ask is non-nil, the proof process is terminated
without confirmation.
The kill function uses ‘<PA>-quit-timeout’ as a timeout to wait
after sending ‘proof-shell-quit-cmd
’ before rudely killing the process.
This function should not be called if
‘proof-shell-exit-in-progress
’ is t, because a recursive call of
‘proof-shell-kill-function
’ will give strange errors.
Clear script buffers and send ‘proof-shell-restart-cmd
’.
All locked regions are cleared and the active scripting buffer
deactivated.
If the proof shell is busy, an interrupt is sent with
‘proof-interrupt-process
’ and we wait until the process is ready.
The restart command should re-synchronize Proof General with the proof assistant, without actually exiting and restarting the proof assistant process.
It is up to the proof assistant how much context is cleared: for example, theories already loaded may be "cached" in some way, so that loading them the next time round only performs a re-linking operation, not full re-processing. (One way of caching is via object files, used by Coq).
Next: Interrupting during trace output, Previous: Proof assistant commands, Up: Basic Script Management [Contents][Index]
The toolbar provides a selection of functions for asserting and retracting portions of the script, issuing non-scripting commands to inspect the prover’s state, and inserting "goal" and "save" type commands. The latter functions are not available on keys, but are available from the from the menu, or via M-x, as well as the toolbar.
Write a goal command in the script, prompting for the goal.
Issues a command based on arg to the assistant, using proof-goal-command
.
The user is prompted for an argument.
Write a save/qed command in the script, prompting for the theorem name.
Issues a command based on arg to the assistant, using proof-save-command
.
The user is prompted for an argument.
Previous: Toolbar commands, Up: Basic Script Management [Contents][Index]
If your prover generates output which is recognized as tracing output in
Proof General, you may need to know about a special provision for
interrupting the prover process.
If the trace output is voluminous, perhaps looping, it may be difficult
to interrupt with the ordinary C-c C-c
(proof-interrupt-process
) or the corresponding button/menu. In
this case, you should try Emacs’s quit key, C-g. This will
cause a quit in any current editing commands, as usual, but during
tracing output it will also send an interrupt signal to the prover.
Hopefully this will stop the tracing output, and Emacs should catch up
after a short delay.
Here’s an explanation of the reason for this special provision. When
large volumes of output from the prover arrive quickly in Emacs, as
typically is the case during tracing (especially tracing looping
tactics!), Emacs may hog the CPU and spend all its time updating the
display with the trace output. This is especially the case when
features like output fontification and token display are active. If
this happens, ordinary user input in Emacs is not processed, and it
becomes difficult to do normal editing. The root of the problem is that
Emacs runs in a single thread, and pending process output is dealt with
before pending user input. Whether or not you see this problem depends
partly on the processing power of your machine (or CPU available to
Emacs when the prover is running). One way to test is to start an Emacs
shell with M-x shell and type a command such as yes
which
produces output indefinitely. Now see if you can interrupt the process!
(Warning — on slower machines especially, this can cause lockups, so
use a fresh Emacs.)
Next: Unicode symbols and special layout support, Previous: Basic Script Management [Contents][Index]
If you are working with large proof developments, you may want to know about the advanced script management and editing features of Proof General covered in this chapter.
Proof scripts can be annotated with the output produced by the prover while they are checked. By hovering the mouse on the completed regions you can see any output that was produced when they were checked. Depending on the proof language (it works well with declarative languages), this may enable a “document centred” way of working, where you may not need to keep a separate window open for displaying prover output.
This way of working is controlled by several settings. To help configure things appropriately for document-centred working, there are two short-cut commands:
Proof-General -> Quick Options -> Display -> Document Centred Proof-General -> Quick Options -> Display -> Default
which change settings appropriately between a document centred mode and the original classic Proof General behaviour and appearance. The first command also engages automatic processing of the whole buffer, explained in the following section further below.
The behaviour can be fine-tuned with the individual settings. Starting with the classic settings, first, you may select
Proof-General -> Quick Options -> Processing -> Full Annotations
to ensure that the details are recorded in the script. This is not the default because it can cause long sequences of commands to execute more slowly as the output is collected from the prover eagerly when the commands are executed, and printing can be be slow for large and complex expressions. It also increases the space requirements for Emacs buffers. However, when interactively developing smaller files, it is very useful.
Next, you may deselect
Proof-General -> Quick Options -> Display -> Auto Raise
which will prevent the prover output being eagerly displayed. You can still manually arrange your Emacs windows and frames to ensure the output buffers are present if you want.
You may like to deselect
Proof General -> Quick Options -> Display -> Colour Locked
to prevent highlighting of the locked region. This text which has been checked and that which has not is less obvious, but you can see the position of the next command to be processed with the marker.
If you have no colouring on the locked region, it can be hard to see where processing has got to. Look for the “overlay marker”, a triangle in the left-hand fringe of the display, to see which line processing has stopped at. If it has stopped on a region with an error, you might want to see that. You can select
Proof-General -> Quick Options -> Display -> Sticky Errors
to add a highlight for regions which did not successfully process on the last attempt. Whenever the region is edited, the highlight is removed.
Finally, you may want to ensure that
Proof-General -> Quick Options -> Read Only -> Undo On Edit
is selected.
Undo on edit is a setting for the proof-strict-read-only
variable.
This allows you to freely edit the processed region, but first it
automatically retracts back to the point of the edit. Comments can
be edited freely without retraction.
The configuration variables controlled by the above menu items can be
customized as Emacs variables. The two settings which control
interaction with the prover are proof-full-annotation
and
proof-strict-read-only
. Note that you can also record the
history of output from the prover without adding mouse hovers to the
script. This is controlled by proof-output-tooltips
which is
also on the Display menu in Quick Options. See Display customization, for more information about customizing display options.
Non-nil causes Proof General to record output for all proof commands.
Proof output is recorded as it occurs interactively; normally if
many steps are taken at once, this output is suppressed. If this
setting is used to enable it, the proof script can be annotated
with full details. See also ‘proof-output-tooltips
’ to enable
automatic display of output on mouse hovers.
The default value is nil
.
Whether Proof General is strict about the read-only region in buffers.
If non-nil, an error is given when an attempt is made to edit the
read-only region, except for the special value 'retract
which means
undo first. If nil, Proof General is more relaxed (but may give
you a reprimand!).
The default value is retract
.
Next: Visibility of completed proofs, Previous: Document centred working, Up: Advanced Script Management and Editing [Contents][Index]
If you like making your hair stand on end, the electric terminator mode is probably not enough. Proof General has another feature that will automatically send text to the prover, while you aren’t looking.
Enabling
Proof-General -> Quick Options -> Processing -> Process Automatically
Causes Proof General to start processing text when Emacs is idle for a while. You can choose either to send just the next command beyond the point, or the whole buffer. See
Proof-General -> Quick Options -> Processing -> Automatic Processing Mode
for the choices.
The text will be sent in a fast loop that processes more quickly than
C-c C-b (i.e., proof-process-buffer
, the down toolbar
button), but ignores user input and doesn’t update the display. But the
feature tries to be non-intrusive to the user: if you start to type
something or use the mouse, the fast loop will be interrupted and revert
to a slower interactive loop with display updates.
In the check next command mode, the successfully checked region will briefly flash up as green to indicate it is okay.
You can use C-c C-. (proof-goto-end-of-locked
) to find out
where processing got to, as usual. Text is only sent if the last
interactive command processed some text (i.e., wasn’t an undo step
backwards into the buffer) and processing didn’t stop with an error. To
start automatic processing again after an error, simply hit C-c
C-n after editing the buffer. To turn the automatic processing on or
off from the keyboard, you can use the key binding:
proof-autosend-toggle
Toggle ‘proof-autosend-enable
’. With arg, turn on iff ARG>0.
This function simply uses customize-set-variable
to set the variable.
Next: Switching between proof scripts, Previous: Automatic processing, Up: Advanced Script Management and Editing [Contents][Index]
Large developments may consist of large files with many proofs. To help see what has been proved without the detail of the proof itself, Proof General can hide portions of the proof script. Two different kinds of thing can be hidden: comments and (what Proof General designates as) the body of proofs.
You can toggle the visibility of a proof script portion by using the
context sensitive menu triggered by clicking the right mouse button
on a completed proof, or the key C-c v, which runs
pg-toggle-visibility
.
You can also select the “disappearing proofs” mode from the menu,
Proof-General -> Quick Options -> Display -> Disappearing Proofs
This automatically hides each the body of each proof portion as it is completed by the proof assistant. Two further menu commands in the main Proof-General menu, Show all and Hide all apply to all the completed portions in the buffer.
Notice that by design, this feature only applies to completed proofs, after they have been processed by the proof assistant. When files are first visited in Proof General, no information is stored about proof boundaries.
The relevant elisp functions and settings are mentioned below.
Toggle visibility of region under point.
Display all completed proofs in the buffer.
Hide all completed proofs in the buffer.
Non-nil causes Proof General to hide proofs as they are completed.
The default value is nil
.
Next: View of processed files, Previous: Visibility of completed proofs, Up: Advanced Script Management and Editing [Contents][Index]
Basic modularity in large proof developments can be achieved by splitting proof scripts across various files. Let’s assume that you are in the middle of a proof development. You are working on a soundness proof of Hoare Logic in a file called5 HSound.v. It depends on a number of other files which develop underlying concepts e.g. syntax and semantics of expressions, assertions, imperative programs. You notice that the current lemma is too difficult to prove because you have forgotten to prove some more basic properties about determinism of the programming language. Or perhaps a previous definition is too cumbersome or even wrong.
At this stage, you would like to visit the appropriate file, say sos.v and retract to where changes are required. Then, using script management, you want to develop some more basic theory in sos.v. Once this task has been completed (possibly involving retraction across even earlier files) and the new development has been asserted, you want to switch back to HSound.v and replay to the point you got stuck previously.
Some hours (or days) later you have completed the soundness proof and are ready to tackle new challenges. Perhaps, you want to prove a property that builds on soundness or you want to prove an orthogonal property such as completeness.
Proof General lets you do all of this while maintaining the consistency between proof script buffers and the state of the proof assistant. However, you cannot have more than one buffer where only a fraction of the proof script contains a locked region. Before you can employ script management in another proof script buffer, you must either fully assert or retract the current script buffer.
Next: Retracting across files, Previous: Switching between proof scripts, Up: Advanced Script Management and Editing [Contents][Index]
Proof General tries to be aware of all files that the proof assistant has processed or is currently processing. In the best case, it relies on the proof assistant explicitly telling it whenever it processes a new file which corresponds6 to a file containing a proof script.
If the current proof script buffer depends on background material from other files, proof assistants typically process these files automatically. If you visit such a file, the whole file is locked as having been processed in a single step. From the user’s point of view, you can only retract but not assert in this buffer. Furthermore, retraction is only possible to the beginning of the buffer.
Unlike a script buffer that has been processed step-by-step via Proof General, automatically loaded script buffers do not pass through a “red” phase to indicate that they are currently being processed. This is a limitation of the present implementation. Proof General locks a buffer as soon as it sees the appropriate message from the proof assistant. Different proof assistants may use different messages: either early locking when processing a file begins (e.g. LEGO) or late locking when processing a file ends (e.g. Isabelle).
With early locking, you may find that a script which has only been partly processed (due to an error or interrupt, for example), is wrongly completely locked by Proof General. Visit the file and retract back to the start to fix this.
With late locking, there is the chance that you can break synchronization by editing a file as it is being read by the proof assistant, and saving it before processing finishes.
In fact, there is a general problem of editing files which may be processed by the proof assistant automatically. Synchronization can be broken whenever you have unsaved changes in a proof script buffer and the proof assistant processes the corresponding file. (Of course, this problem is familiar from program development using separate editors and compilers). The good news is that Proof General can detect the problem and flashes up a warning in the response buffer. You can then visit the modified buffer, save it and retract to the beginning. Then you are back on track.
Next: Asserting across files, Previous: View of processed files, Up: Advanced Script Management and Editing [Contents][Index]
Make sure that the current script buffer has either been completely asserted or retracted (Proof General enforces this). Then you can retract proof scripts in a different file. Simply visit a file that has been processed earlier and retract in it, using the retraction commands from see Script processing commands. Apart from removing parts of the locked region in this buffer, all files which depend on it will be retracted (and thus unlocked) automatically. Proof General reminds you that now is a good time to save any unmodified buffers.
Next: Proof status statistic, Previous: Retracting across files, Up: Advanced Script Management and Editing [Contents][Index]
Make sure that the current script buffer has either been completely asserted or retracted. Then you can assert proof scripts in a different file. Simply visit a file that contains no locked region and assert some command with the usual assertion commands, see Script processing commands. Proof General reminds you that now is a good time to save any unmodified buffers. This is particularly useful as assertion may cause the proof assistant to automatically process other files.
Next: Automatic multiple file handling, Previous: Asserting across files, Up: Advanced Script Management and Editing [Contents][Index]
The command proof-check-report
(menu Proof-General ->
Check Opaque Proofs
) generates the proof status of all opaque proofs
in the current buffer, i.e., it generates an overview that shows which
of the opaque proofs in the current buffer are currently valid and
which are failing. When used interactively, the proof status is shown
in the buffer *proof-check-report*
(as long as
proof-check-report-buffer
is not changed). Note that incomplete
proofs, i.e., Admitted proofs for Coq, count as invalid.
The command proof-check-annotate
(menu Proof-General ->
Annotate Failing Proofs
) modifies the current buffer and places
comments containing FAIL
on all failing opaque proofs. With
prefix argument also the passing proofs are annotated with
PASS
. For configuring the position of these comments, see
proof-check-annotate-position
and
proof-check-annotate-right-margin
.
Currently proof-check-report
and proof-check-annotate
only work for Coq.
Generate an overview about valid and invalid proofs.
This command completely processes the current buffer and
generates an overview about all the opaque proofs in it and
whether their proof scripts are valid or invalid. Note that
proofs closed with a cheating command (see
‘proof-omit-cheating-regexp
’), i.e., Admitted for Coq, count as
invalid.
This command makes sense for a development process where invalid
proofs are permitted and vos compilation and the omit proofs
feature (see ‘proof-omit-proofs-configured
’) are used to work at
the most interesting or challenging point instead of on the first
invalid proof.
Argument tap, which can be set by a prefix argument, controls the
form of the generated overview. Nil, without prefix, gives an
human readable overview, otherwise it’s test anything
protocol (tap). Argument batch controls where the overview goes
to. If nil, or in an interactive call, the overview appears in
‘proof-check-report-buffer
’. If batch is a string, it should be a
filename to write the overview to. Otherwise the overview is
output via ‘message’ such that it appears on stdout when this
command runs in batch mode.
In the same way as the omit-proofs feature, this command only
tolerates errors inside scripts of opaque proofs. Any other error
is reported to the user without generating an overview. The
overview only contains those names of theorems whose proof
scripts are classified as opaque by the omit-proofs feature. For
Coq for instance, among others, proof scripts terminated with
'Defined'
are not opaque and do not appear in the generated
overview.
Note that this command does not (re-)compile required files. Dependencies must be compiled before running this commands, for instance by asserting all require commands beforehand.
Annotate failing proofs in current buffer with a "fail" comment.
This function modifies the current buffer in place. Use with
care!
Similarly to ‘proof-check-report
’, check all opaque proofs in the
current buffer. Instead of generating a report, failing proofs
are annotated with "fail" in a comment. Existing "pass" or
"fail" comments (e.g., from a previous run) are deleted
together with the surrounding white space. With prefix argument
(or when annotate-passing is non-nil) also passing proofs are
annotated with a "pass" comment. Pass and fail comments can be
placed at the last or second last statement before the opaque
proof. For Coq this corresponds to the proof using and the
theorem statement, respectively. In both cases the comment is
placed at the right margin of the first line, see
‘proof-check-annotate-position
’ and
‘proof-check-annotate-right-margin
’.
Interactively, this command does not save the current buffer after placing the annotations. With save-buffer non-nil, the current buffer is saved if it has been modified.
Line for annotating proofs with "pass" or "fail" comments.
This option determines the line where ‘proof-check-annotate
’ puts
comments with "pass" and "fail". Value ‘’theoren’ uses the
first line of the second last statement before the start of the
opaque proof, which corresponds to the line containing a Theorem
keyword for Coq. Value ‘’proof-using’ uses the first line of the
last statement before the opaque proof, which corresponds to the
Proof using line for Coq.
Right margin for "pass" and "fail" comments.
This option determines the right margin to which
‘proof-check-annotate
’ right-aligns the comments with "pass"
and "fail". If nil, the value of ‘fill-column
’ is used.
See Quick and inconsistent compilation for enabling vos compilation inside Proof General and see See Omitting proofs for speed for the omit-proofs feature.
The interactive use of proof-check-report
and
proof-check-annotate
is limited because they only work on the
current buffer. However, these commands can also be run in batch mode
in a script, for instance in a continuous integration environment. To
run proof-check-report
on a file in batch mode, use
emacs -batch -l <your-pg-dir>/generic/proof-site.el <file> \ --eval '(proof-check-report <tap> <output>)'
where <tap>
should be nil
for human readable output and
t
for test anything protocol. If <output>
is t
the proof status appears in the standard output of the Emacs process.
Otherwise <output>
should be a filename as string in double
quotes. Then the proof status is written to this file. (If
output
is nil
or omitted, the proof status is only put
into the *proof-check-report*
buffer, which does not make much
sense in a batch command as the one above.)
Using a similar command also proof-check-annotate
can run in
batch mode in a continuous integration environment, for instance for
checking that all failing proofs are annotated with FAIL
via git diff --exit-code
.
Next: Escaping script management, Previous: Proof status statistic, Up: Advanced Script Management and Editing [Contents][Index]
To make it easier to adapt Proof General for a proof assistant, there is another possibility for multiple file support — that it is provided automatically by Proof General and not integrated with the file-management system of the proof assistant.
In this case, Proof General assumes that the only files processed are the ones it has sent to the proof assistant itself. Moreover, it (conservatively) assumes that there is a linear dependency between files in the order they were processed.
If you only have automatic multiple file handling, you’ll find that any files loaded directly by the proof assistant are not locked when you visit them in Proof General. Moreover, if you retract a file it may retract more than is strictly necessary (because it assumes a linear dependency).
For further technical details of the ways multiple file scripting is configured, see Handling multiple files in the Adapting Proof General manual.
Next: Editing features, Previous: Automatic multiple file handling, Up: Advanced Script Management and Editing [Contents][Index]
Occasionally you may want to review the dialogue of the entire session with the proof assistant, or check that it hasn’t done something unexpected. Experienced users may also want to directly communicate with the proof assistant rather than sending commands via the minibuffer, see Proof assistant commands.
Although the proof shell is usually hidden from view, it is run in a buffer which you can use to interact with the prover if necessary. You can switch to it using the menu:
Proof-General -> Buffers -> Shell
Warning: you can probably cause confusion by typing in the shell buffer! Proof General may lose track of the state of the proof assistant. Output from the assistant is only fully monitored when Proof General is in control of the shell. When in control, Proof General watches the output from the proof assistant to guess when a file is loaded or when a proof step is taken or undone. What happens when you type in the shell buffer directly depends on how complete the communication is between Proof General and the prover (which depends on the particular instantiation of Proof General).
If synchronization is lost, you have two options to resynchronize. If you are lucky, it might suffice to use the key:
proof-frob-locked-end
This command is disabled by default, to protect novices using it accidently.
If proof-frob-locked-end
does not work, you will need to restart
script management altogether (see Proof assistant commands).
Move the end of the locked region backwards to regain synchronization.
Only for use by consenting adults.
This command can be used to repair synchronization in case something goes wrong and you want to tell Proof General that the proof assistant has processed less of your script than Proof General thinks.
You should only use it to move the locked region to the end of a proof command.
Previous: Escaping script management, Up: Advanced Script Management and Editing [Contents][Index]
To make editing proof scripts more productive, Proof General provides some additional editing commands.
One facility is the input ring of previously processed commands.
This allows a convenient way of repeating an earlier command or a small
edit of it. The feature is reminiscent of history mechanisms provided
in shell terminals (and the implementation is borrowed from the Emacs
Comint package). The input ring only contains commands which have been
successfully processed (coloured blue). Duplicated commands are only
entered once.
The size of the ring is set by the variable pg-input-ring-size
.
pg-previous-matching-input-from-input
pg-next-matching-input-from-input
Cycle backwards through input history, saving input.
If called interactively, arg is given by the prefix argument.
Cycle forwards through input history.
If called interactively, arg is given by the prefix argument.
Search backwards through input history for match for regexp.
(Previous history elements are earlier commands.)
With prefix argument n, search for Nth previous match.
If n is negative, find the next or Nth next match.
Search forwards through input history for match for regexp.
(Later history elements are more recent commands.)
With prefix argument n, search for Nth following match.
If n is negative, find the previous or Nth previous match.
Search backwards through input history for match for current input.
(Previous history elements are earlier commands.)
With prefix argument n, search for Nth previous match.
If n is negative, search forwards for the -Nth following match.
Search forwards through input history for match for current input.
(Following history elements are more recent commands.)
With prefix argument n, search for Nth following match.
If n is negative, search backwards for the -Nth previous match.
Next: Support for other Packages, Previous: Advanced Script Management and Editing [Contents][Index]
Proof General inherits support for displaying Unicode (and any other) fonts from the underlying Emacs program. If you are lucky, your system will be able to use or synthesise a font that provides a rich set of mathematical symbols. To store symbols directly in files you need to use a particular coding, for example UTF-8. Newer Emacs versions can handle a multitude of different coding systems and will try to automatically detect an appropriate one; consult the Emacs documentation for more details. Of course, the prover that you are using will need to understand the same encodings and symbol meanings.
Alternatively, you can use the Unicode Tokens mode provided in Proof General to display mathematical symbols in place of sequences of other characters (usually plain ASCII). This can provide better compatibility, portability, and flexibility. Even if you use real Unicode characters as prover input, the Unicode Tokens mode can provide some helpful facilities for input shorthands and giving special layout.
Next: Configuring tokens symbols and shortcuts, Previous: Maths menu, Up: Unicode symbols and special layout support [Contents][Index]
The Unicode Tokens minor mode has been written specially for Proof General (with thanks to Stefan Monnier for providing inspiration and a starting point). It supports the display of symbols when the underlying text of the file and buffer actually contains something else, typically, plain ASCII text. It provides backward compatibility with the older X-Symbol mode.
Unicode Tokens can be enabled or disabled using the menu:
Proof-General -> Quick Options -> Display -> Unicode Tokens
The mode to allows ASCII tokens (i.e., sequences of plain ASCII characters) to be displayed as Unicode character compositions, perhaps with additional text properties. The additional text properties allow the use of tokens to cause font changes (bold, italic), text size changes, and sub-script/super-script.
For example, the ASCII sequences /\
or \<And>
could be
displayed as a conjunction symbol.
The sequence x __ y
might be written to display y
as subscript. This allows a file to be stored in perfectly portable plain ASCII
encoding, but be displayed and edited with real symbols and
appealing layout. Of course, the proof assistant needs to understand
the underlying tokens in each case.
Technically, the mechanism is based on Emacs Font Lock facility, using
the composition
text property to display ASCII character sequence
tokens as something else. This means that the underlying buffer text is
not altered. This is a major advantage over the older X-Symbol (and
the experimental version of Unicode Tokens in PG 3.7.1), which had the
annoying risk of saving your buffer text in a corrupted format. This
can never happen with the new mode.
When the Unicode Tokens mode is enabled, Maths Menu is automatically modified to insert tokenised versions of the Unicode characters (whenever a reverse mapping can be found). This means that you can still use the Maths Menu to conveniently input symbols. You can easily add custom key bindings for particular symbols you need to enter often (see Adding your own keybindings for examples).
The Unicode Tokens mode also allows short-cut sequences of ordinary characters to quickly type tokens (similarly to the facility provided by X-Symbol). These, along with the token settings themselves, are configured on a per-prover basis.
Next: Special layout, Previous: Unicode Tokens mode, Up: Unicode symbols and special layout support [Contents][Index]
To edit the strings used to display tokens, or the collection of
short-cuts, you can edit the
file PA-unicode-tokens.el
, or customize the main
variables it contains, for example PA-token-name-alist
and
PA-shortcut-alist
.
E.g., for Isabelle
M-x customize-variable isar-token-name-alist RET
provides an interface to the tokens, and
M-x customize-variable isar-shortcut-alist
an interface to the shortcuts.
Where possible, it is better to use the more fine grained way is available to do this, which edits the separate tables which are combine to form the big list of tokens. This is available via the menus, e.g., in Isabelle, use
Tokens -> Customize -> Extended Symbols
to customize the symbols used for the “extended” (non standard) symbol list.
Next: Moving between Unicode and tokens, Previous: Configuring tokens symbols and shortcuts, Up: Unicode symbols and special layout support [Contents][Index]
The Unicode Tokens mode supports both symbol tokens used to display
character sequences in different ways and control tokens used to
control the layout of the text in various ways, such as superscript,
subscript, large, small, bold, italic, etc. (The size and position
layout is managed using Emacs’s display
text property)
As well as displaying token sequences as special symbols, symbol tokens
themselves can define layout options as well; for example you might
define a token \<hugeOplus>
to display a large circled-plus
glyph. If you try the customization mentioned in the section above you
will see the options available when defining symbols.
These options are fixed layout schemes which also make layout tokens
easy to configure for provers. The layout possibilities include the
ones shown in the table below. There are two ways of configuring
control tokens for layout: character controls and region
controls. The character controls apply to the next “character”,
although this is a prover-specific notion and might actually mean the
next word or identifier. An example might be writing BOLDCHAR x
to make a bold x. Similarly the region controls apply to a
delineated region of text, for example, writing BEGINBOLD this is
bold ENDBOLD
could cause the enclosed text this is bold to be
displayed in a bold font.
The control tokens that have been configured populate the Tokens menu, so, for example, you may be able to select a region of text and then use the menu item:
Tokens -> Format Region -> Bold
to cause the bold region tokens to be inserted around the selected text, which should cause the buffer presentation to show the text in a bold format (hiding the tokens).
Here is the table of layout controls available. What you actually can use will depend on the configuration for the underlying prover.
sub
lower the text (subscript)
sup
raise the text (superscript)
bold
make the text be in the bold weight of the current font
italic
make the text be in the italic variant of the current font
big
make the text be in a bigger size of the current font
small
make the text be in a smaller size of the current font
underline
underline the text
overline
overline the text
script
display the text in a “script” font
frakt
display the text in a “fraktur” font
serif
display the text in a serif font
sans
display the text in a sans serif font
keyword
display the text in the keyword face (font-lock-keyword-face
)
function
display the text in the function name face (font-lock-function-name-face
)
type
display the text in the type name face (font-lock-type-face
)
preprocessor
display the text in the preprocessor face (font-lock-preprocessor-face
)
doc
display the text in the documentation face (font-lock-doc-face
)
builtin
display the text in the builtin face (font-lock-builtin-face
)
Notice that the fonts can be set conveniently by the menu commands
Tokens -> Set Fonts -> Script
etc. See Selecting suitable fonts, for more.
The symbols used to select the various font-lock faces (see M-x
list-faces-display
to show them) allow you to define custom colouring
of text for proof assistant input and output, exploiting rich underlying
syntax mechanisms of the prover.
Serif (roman) font face.
Sans serif font face.
Fraktur font face.
Script font face.
Next: Finding available tokens shortcuts and symbols, Previous: Special layout, Up: Unicode symbols and special layout support [Contents][Index]
If you want to share text between applications (e.g., email some text from an Isabelle theory file which heavily uses symbols), it is useful to convert to and from Unicode with cut-and-paste operations. The default buffer cut and paste functions will copy the underlying text, which contains the tokens (ASCII format). To copy and convert or paste then convert back, use these commands:
Tokens -> Copy as unicode Tokens -> Paste from unicode
Both of these are necessarily approximate. The buffer presentation may use additional controls (for super/subscript layout or bold fonts, etc), which cannot be converted. Pasting relies on being able to identify a unique token mapped from a single Unicode character; the token table may not include such an entry, or may be ambiguous.
Copy presentation of region between beg and end.
This is an approximation; it makes assumptions about the behaviour
of symbol compositions, and will lose layout information.
Paste text from clipboard, converting Unicode to tokens where possible.
If you are using a mixture of “real” Unicode and tokens like this
you may want to be careful to check the buffer contents: the command
unicode-tokens-highlight-unicode
helps you to manage this.
It
is available on the Tokens menu as
Tokens -> Highlight Real Unicode Chars
Alternative ways to check are to toggle the display of tokens using
Tokens -> Reveal Symbol Tokens
(the similar entry for Control Tokens
displays tokens being used
to control layout). Or simply toggle the tokens mode, which will leave
the true Unicode tokens untouched.
Non-nil to highlight Unicode characters.
Next: Selecting suitable fonts, Previous: Moving between Unicode and tokens, Up: Unicode symbols and special layout support [Contents][Index]
Two commands (both on the Tokens menu) allow you to see the tokens and shortcuts available:
Tokens -> List Tokens Tokens -> List Shortcuts
Additionally, you can view the complete Unicode character set available in the default Emacs font, with
Tokens -> List Unicode Characters
(this uses a list adapted from Norman Walsh’s unichars.el
).
Note that the Unicode Tokens modes displays symbols defined by symbol tokens in a special font.
Show a buffer of all tokens.
Show a buffer of all the shortcuts available.
Insert each Unicode character into a buffer.
Lets you see which characters are available for literal display
in your Emacs font.
Previous: Finding available tokens shortcuts and symbols, Up: Unicode symbols and special layout support [Contents][Index]
The precise set of symbol glyphs that are available to you will depend in complicated ways on your operating system, Emacs version, configuration options used when Emacs was compiled, installed font sets, and (even) command line options used to start Emacs. So it is hard to give comprehensive and accurate advice in this manual. In general, things work much better with Emacs 23 than earlier versions.
To improve flexibility, Unicode Tokens mode allows you to select another font to display symbols from the default font that is used to display text in the buffer. This is the font that is configured by the menu
Tokens -> Set Fonts -> Symbol
its customization name is unicode-tokens-symbol-font-face
, but
notice that only the font family aspect of the face is used. Similarly,
other fonts can be configured for controlling different font families
(script, fraktur, etc).
For symbols, good results are possible by using a proportional font for
displaying symbols that has many symbol glyphs, for example the main font
StixGeneral font from the Stix Fonts project
(http://www.stixfonts.org/). At the time of writing you can
obtain a beta version of these fonts in TTF format from
http://olegueret.googlepages.com/stixfonts-ttf. On recent Linux
distributions and with an Emacs 23 build that uses Xft, simply copy
these ttf
files into the .fonts
directory inside your home
directory to make them available.
Another font I like is DejaVu Sans Mono. It covers all of the standard Isabelle symbols. Some of the symbols are currently not perfect; however this font is an open source effort so users can contribute or suggest improvements. See http://dejavu-fonts.org.
If you are stuck with Emacs 22, you need to use the fontset mechanism which configures sets of fonts to use for display. The default font sets may not include enough symbols (typical symptom: symbols display as empty boxes). To address this, the menu command
Tokens -> Set Fonts -> Make Fontsets
constructs a number of fontsets at particular point sizes, based on
several widely available fonts. See pg-fontsets.el
for the code.
After running this command, you can select from additional fontsets from
the menus for changing fonts.
For further suggestions, please search (and contribute!) to the Proof General wiki at http://proofgeneral.inf.ed.ac.uk/wiki.
The default font used for symbols. Only :family and :slant attributes are used.
Not documented.
Next: Subterm Activation and Proof by Pointing, Previous: Unicode symbols and special layout support [Contents][Index]
Proof General makes some configuration for other Emacs packages which provide various useful facilities that can make your editing more effective.
Sometimes this configuration is purely at the proof assistant specific level (and so not necessarily available), and sometimes it is made using Proof General settings.
When adding support for a new proof assistant, we suggest that these other packages are supported, as a convention.
The packages currently supported include
font-lock
,
imenu
and speedbar
,
outline-mode
,
completion
,
and etags
.
Next: Imenu and Speedbar, Up: Support for other Packages [Contents][Index]
Proof script buffers are decorated (or fontified) with colours, bold
and italic fonts, etc, according to the syntax of the proof language and
the settings for font-lock-keywords
made by the proof assistant
specific portion of Proof General. Moreover, Proof General usually
decorates the output from the proof assistant, also using
font-lock
.
To automatically switch on fontification in Emacs, you may need
to engage M-x global-font-lock-mode
.
By the way, the choice of colour, font, etc, for each kind of markup is fully customizable in Proof General. Each face (Emacs terminology) is controlled by its own customization setting. You can display a list of all of them using the customize menu:
Proof General -> Advanced -> Customize -> Faces -> Proof Faces.
Next: Support for completion, Previous: Imenu and Speedbar, Up: Support for other Packages [Contents][Index]
Proof General configures Emacs variables (outline-regexp
and
outline-heading-end-regexp
) so that outline minor mode can be
used on proof script files. The headings taken for outlining are the
"goal" statements at the start of goal-save sequences,
see Goal-save sequences. If you want to use outline
to hide
parts of the proof script in the locked region, you need to disable
proof-strict-read-only
.
Use M-x outline-minor-mode to turn on outline minor mode. Functions for navigating, hiding, and revealing the proof script are available in menus.
Please note that outline-mode may not work well in processed proof
script files, because of read-only restrictions of the protected region.
This is an inherent problem with outline because it works by modifying
the buffer. If you want to use outline with processed scripts, you
can turn off the Strict Read Only
option.
See (emacs)Outline Mode for more information about outline mode.
Next: Support for tags, Previous: Support for outline mode, Up: Support for other Packages [Contents][Index]
You might find the completion facility of Emacs useful when
you’re using Proof General. The key C-RET is defined to invoke
the complete
command. Pressing C-RET cycles through
completions displaying hints in the minibuffer.
Completions are filled in according to what has been recently typed, from a database of symbols. The database is automatically saved at the end of a session.
Proof General has the additional facility for setting a completion table for each supported proof assistant, which gets loaded into the completion database automatically. Ideally the completion table would be set from the running process according to the identifiers available are within the particular context of a script file. But until this is available, this table may be set to contain a number of standard identifiers available for your proof assistant.
The setting PA-completion-table
holds the list of
identifiers for a proof assistant. The function
proof-add-completions
adds these into the completion
database.
List of identifiers to use for completion for this proof assistant.
Completion is activated with M-x complete.
If this table is empty or needs adjusting, please make changes using
‘customize-variable
’ and post suggestions at
https://github.com/ProofGeneral/PG/issues
The completion facility uses a library completion.el which
usually ships with Emacs, and supplies the complete
function.
Fill out a completion of the word before point.
Point is left at end. Consecutive calls rotate through all possibilities.
Prefix args:
leave point at the beginning of the completion, not the end.
rotate through the possible completions by that amount
same as -1 (insert previous completion)
See the comments at the top of ‘completion.el’ for more info.
Previous: Support for completion, Up: Support for other Packages [Contents][Index]
An Emacs "tags table" is a description of how a multi-file system is broken up into files. It lists the names of the component files and the names and positions of the functions (or other named subunits) in each file. Grouping the related files makes it possible to search or replace through all the files with one command. Recording the function names and positions makes possible the M-. command which finds the definition of a function by looking up which of the files it is in.
Some instantiations of Proof General (currently Coq) are supplied with external programs (coqtags) for making tags tables. For example, invoking ‘coqtags *.v’ produces a file TAGS for all files ‘*.v’ in the current directory. Invoking ‘coqtags `find . -name \*.v`’ produces a file TAGS for all files ending in ‘.v’ in the current directory structure. Once a tag table has been made for your proof developments, you can use the Emacs tags mechanisms to find tags, and complete symbols from tags table.
One useful key-binding you might want to make is to set the usual
tags completion key M-tab to run tag-complete-symbol
to use
completion from names in the tag table. To set this binding in Proof
General script buffers, put this code in your .emacs file:
(add-hook 'proof-mode-hook (lambda () (local-set-key '(meta tab) 'tag-complete-symbol)))
Since this key-binding interferes with a default binding that users may already have customized (or may be taken by the window manager), Proof General doesn’t do this automatically.
Apart from completion, there are several other operations on tags. One
common one is replacing identifiers across all files using
tags-query-replace
. For more information on how to use tags,
see (emacs)xref.
To use tags for completion at the same time as the completion mechanism mentioned already, you can use the command M-x add-completions-from-tags-table.
Add completions from the current tags table.
Next: Graphical Proof-Tree Visualization, Previous: Support for other Packages [Contents][Index]
This chapter describes what you can do from inside the goals buffer, providing support for these features exists for your proof assistant.
As of Proof General 4.4, this support has existed only for LEGO and proof-by-pointing functionality has been temporarily removed from the interface. If you would like to see subterm activation support for Proof General in another proof assistant, please petition the developers of that proof assistant to provide it!
When you are developing a proof, the input focus (Emacs cursor) is usually on the script buffer. Therefore Proof General binds some mouse buttons for commands in the goals buffer, to avoid the need to move the cursor between buffers.
The mouse bindings are these:
pg-goals-button-action
proof-undo-and-delete-last-successful-command
pg-identifier-under-mouse-query
Where mouse-1 indicates the left mouse button, and mouse-3
indicates the right hand mouse button. The functions available provide
a way to construct commands automatically (pg-goals-button-action
)
and to inspect identifiers (pg-identifier-under-mouse-query
) as
the Info toolbar button does.
Proof-by-pointing is a cute idea. It lets you automatically construct
parts of a proof by clicking. You can ask the proof assistant to try to
do a step in the proof, based on where you click. If you don’t like the
command which was inserted into the script, you can comment use the
control key with the right button to undo the step and delete it from
your script (proof-undo-and-delete-last-successful-command
).
Proof-by-pointing may construct several commands in one go. These are sent back to the proof assistant altogether and appear as a single step in the proof script. However, if the proof is later replayed (without using PBP), the proof-by-pointing constructions will be considered as separate proof commands, as usual.
The main function for proof-by-pointing is pg-goals-button-action
.
Construct a proof-by-pointing command based on the mouse-click event.
This function should be bound to a mouse button in the Proof General
goals buffer.
The event is used to find the smallest subterm around a point. A position code for the subterm is sent to the proof assistant, to ask it to construct an appropriate proof command. The command which is constructed will be inserted at the end of the locked region in the proof script buffer, and immediately sent back to the proof assistant. If it succeeds, the locked region will be extended to cover the proof-by-pointing command, just as for any proof command the user types by hand.
Proof-by-pointing uses markup describing the term structure of the concrete syntax output by the proof assistant. This markup is useful in itself: it allows you to explore the structure of a term using the mouse (the smallest subexpression that the mouse is over is highlighted), and easily copy subterms from the output to a proof script.
Query the prover about the identifier near mouse click event.
Next: Customizing Proof General, Previous: Subterm Activation and Proof by Pointing [Contents][Index]
Since version 4.5, Proof General (again) supports proof-tree
visualization on graphical desktops via the additional program
Prooftree. Currently, proof-tree visualization is only supported for
the Coq proof assistant. (Proof-tree visualization was already
supported in version 4.2 but then discontinued in 2017 when Coq 8.7
dropped the variant of Show Goal
that prooftree relied on.)
This version of Proof General requires Prooftree version 0.14. Check the Prooftree website, to see if some later versions are also compatible. (Because of the communication protocol, Proof General is always only compatible with certain versions of Prooftree.)
For installation instructions and more detailed information about Prooftree, please refer to the Prooftree website and the Prooftree man page. For information about how to support proof-tree visualization for a different proof assistant, see Section Configuring Proof-Tree Visualization in the Adapting Proof General manual.
Next: Features of Prooftree, Up: Graphical Proof-Tree Visualization [Contents][Index]
When proof-tree visualization is supported (currently only for the Coq proof assistant), you can start the visualization via the proof-tree button in the tool-bar, via the menu
Proof-General -> Start/Stop Prooftree
or via the keyboard shortcut C-c C-d, all of which invoke
proof-tree-external-display-toggle
.
If you are inside a proof, the graphical display is started immediately for your current proof. Otherwise the display starts as soon as you start the next proof. Starting the proof-tree display in the middle of a proof involves an automatic reexecution of your current proof script in the locked region, which should be almost unnoticeable, except for the time it takes.
The proof-tree display stops at the end of the proof or when you
invoke proof-tree-external-display-toggle
by one of the
three indicated means again. Alternatively you can also close the
proof-tree window.
Proof General launches only one instance of Prooftree, which can manage an arbitrary amount of proof-tree windows.
Next: Prooftree Customization, Previous: Starting and Stopping Proof-Tree Visualization, Up: Graphical Proof-Tree Visualization [Contents][Index]
The proof-tree window provides visual information about the status of the different branches in your proof (by coloring completely proved branches in green, for example) and means for inspecting previous proof states without the need to retract parts of your proof script. Currently, Prooftree provides the following features:
admit
.
For a more elaborated description please consult the help dialog of Prooftree or the Prooftree man page.
Previous: Features of Prooftree, Up: Graphical Proof-Tree Visualization [Contents][Index]
The location of the Prooftree program and command line
arguments can be configured in the customization group
proof-tree
. You can visit this customization group inside
a running instance of Proof General by typing M-x
customize-group <RET> proof-tree <RET>
.
The graphical aspects of the proof-tree rendering, fonts and
colors can be changed inside Prooftree by invoking the
Configuration
item of the main menu.
Prover specific parts such as the regular expressions for
recognizing subgoals, existential variables and navigation and
cheating commands are in the customization group
proof-tree-internals
. Under normal circumstances there
should be no need to change one of these internal settings.
Next: Hints and Tips, Previous: Graphical Proof-Tree Visualization [Contents][Index]
There are two ways of customizing Proof General: it can be customized for a user’s preferences using a particular proof assistant, or it can be customized by a developer to add support for a new proof assistant. The latter kind of customization we call instantiation, or adapting. See the Adapting Proof General manual for how to do this. Here we cover the user-level customization for Proof General.
There are two kinds of user-level settings in Proof General:
The first sort have names beginning with proof-
. The second sort
have names which begin with a symbol corresponding to the proof
assistant: for example, isa-
, coq-
, etc. The symbol is
the root of the mode name. See Quick start guide, for a table of the
supported modes. To stand for an arbitrary proof assistant, we write
PA-
for these names.
In this chapter we only consider the generic settings: ones which apply to all proof assistants (globally or individually). The support for a particular proof assistant may provide extra individual customization settings not available in other proof assistants. See the chapters covering each assistant for details of those settings.
Next: How to customize, Up: Customizing Proof General [Contents][Index]
Proof General has some common options which you can toggle directly from the menu:
Proof-General -> Quick Options
The effect of changing one of these options will be seen immediately (or in the next proof step). The window-control options on this menu are described shortly. See Display customization.
To save the current settings for these options (only), use the Save Options command in the submenu:
Proof-General -> Quick Options -> Save Options
or M-x customize-save-customized
.
The options on this sub-menu are also available in the complete user customization options group for Proof General. For this you need to know a little bit about how to customize in Emacs.
Next: Display customization, Previous: Basic options, Up: Customizing Proof General [Contents][Index]
Proof General uses the Emacs customization library to provide a friendly interface. You can access all the customization settings for Proof General via the menu:
Proof-General -> Advanced -> Customize
Using the customize facility is straightforward. You can select the
setting to customize via the menus, or with M-x
customize-variable
. When you have selected a setting, you are shown a
buffer with its current value, and facility to edit it. Once you have
edited it, you can use the special buttons set, save and
done. You must use one of set or save to get any
effect. The save button stores the setting in your .emacs
file. The command M-x customize-save-customized or Emacs menubar
item Options -> Save Options
saves all
settings you have edited.
A technical note. In the customize menus, the variable names mentioned
later in this chapter may be abbreviated — the "proof
-" or
similar prefixes are omitted. Also, some of the option settings may
have more descriptive names (for example, on and off) than
the low-level lisp values (non-nil
, nil
) which are
mentioned in this chapter. These features make customize rather more
friendly than raw lisp.
You can also access the customize settings for Proof General from other (non-script) buffers. Use the menu:
Options -> Customize Emacs -> Top-level Customization Group
and select the External
and then Proof-General
groups.
The complete set of customization settings will only be available after Proof General has been fully loaded. Proof General is fully loaded when you visit a script file for the first time, or if you type M-x load-library RET proof RET.
For more help with customize, see (emacs)Customization.
Next: User options, Previous: How to customize, Up: Customizing Proof General [Contents][Index]
By default, Proof General displays two buffers during scripting, in a
split window on the display. One buffer is the script buffer. The
other buffer is either the goals buffer (*goals*
) or the response
buffer (*response*
). Proof General raises and switches between
these last two automatically.
Proof General allows several ways to customize this default display model, by splitting the Emacs frames in different ways and maximising the amount of information shown, or by using multiple frames. The customization options are explained below; they are also available on the menu:
Proof-General -> Quick Options -> Display
and you can save your preferred default.
If your screen is large enough, you may prefer to display all three of
the interaction buffers at once. This is useful, for example, to see
output from the proof-find-theorems
command at the same time as
the subgoal list. Set the user option proof-three-window-enable
to
make Proof General keep both the goals and response buffer displayed.
If you prefer to switch windows and buffers manually when you want to
see the prover output, you can customize the user option
proof-auto-raise-buffers
to prevent the automatic behaviour.
You can browse interaction output by hovering the mouse over the
command regions in the proof script.
If non-nil, automatically raise buffers to display latest output.
If this is not set, buffers and windows will not be managed by
Proof General.
The default value is t
.
Whether response and goals buffers have dedicated windows.
If non-nil, Emacs windows displaying messages from the prover will not
be switchable to display other windows.
This option can help manage your display.
Setting this option triggers a three-buffer mode of interaction where the goals buffer and response buffer are both displayed, rather than the two-buffer mode where they are switched between. It also prevents Emacs automatically resizing windows between proof steps.
If you use several frames (the same Emacs in several windows on the screen), you can force a frame to stick to showing the goals or response buffer.
This option only takes effect if the frame height is bigger than
4 times ‘window-min-height
’ (i.e., bigger than 16 with default
values) because there must be enough space to create 3 windows.
The default value is t
.
Sometimes during script management, there is no response from the proof
assistant to some command. In this case you might like the empty
response window to be hidden so you have more room to see the proof
script. The setting proof-delete-empty-windows
helps you do this.
If non-nil, automatically remove windows when they are cleaned.
For example, at the end of a proof the goals buffer window will
be cleared; if this flag is set it will automatically be removed.
If you want to fix the sizes of your windows you may want to set this
variable to 'nil'
to avoid windows being deleted automatically.
If you use multiple frames, only the windows in the currently
selected frame will be automatically deleted.
The default value is nil
.
This option only has an effect when you have set
proof-three-window-mode
.
If you are working on a machine with a window system, you can use Emacs to manage several frames on the display, to keep the goals buffer displayed in a fixed place on your screen and in a certain font, for example. A convenient way to do this is via the user option
Whether response and goals buffers have separate frames.
If non-nil, Emacs will make separate frames (screen windows) for
the goals and response buffers, by altering the Emacs variable
‘special-display-regexps
’.
The default value is nil
.
Multiple frames work best when proof-delete-empty-windows
is off
and proof-three-window-mode
is on.
Finally, there are two commands available which help to switch between buffers or refresh the window layout. These are on the menu:
Proof-General -> Buffers
Display the response, trace, goals, or shell buffer, rotating.
A fixed number of repetitions of this command switches back to
the same buffer.
Also move point to the end of the response buffer if it’s selected.
If in three window or multiple frame mode, display two buffers.
The idea of this function is to change the window->buffer mapping
without adjusting window layout.
Refresh the display of windows according to current display mode.
For multiple frame mode, this function obeys the setting of
‘pg-response-eagerly-raise
’, which see.
For single frame mode:
- In two panes mode, this uses a canonical layout made by splitting
Emacs windows in equal proportions. The splitting is vertical if
Emacs width is smaller than ‘split-width-threshold
’ and
horizontal otherwise. You can then adjust the proportions by
dragging the separating bars.
- In three pane mode, there are three display modes, depending
where the three useful buffers are displayed: scripting buffer, goals buffer and response buffer. Here are the three modes: - vertical: the 3 buffers are displayed in one column. - hybrid: 2 columns mode, left column displays scripting buffer and right column displays the 2 others. - horizontal: 3 columns mode, one for each buffer (script, goals, response). By default, the display mode is automatically chosen by considering the current Emacs frame width: if it is smaller than ‘split-width-threshold
’ then vertical mode is chosen, otherwise if it is smaller than 1.5 * ‘split-width-threshold
’ then hybrid mode is chosen, finally if the frame is larger than 1.5 * ‘split-width-threshold
’ then the horizontal mode is chosen. You can change the value of ‘split-width-threshold
’ at your will. If you want to force one of the layouts, you can set variable ‘proof-three-window-mode-policy
’ to'vertical
,'horizontal
or'hybrid
. The default value is'smart
which sets the automatic behaviour described above.
If non-nil, automatically shrink output windows to fit contents.
In single-frame mode, this option will reduce the size of the
goals and response windows to fit their contents.
The default value is nil
.
If non-nil, colour the locked region with ‘proof-locked-face
’.
If this is not set, buffers will have no special face set
on locked regions.
The default value is t
.
Non-nil causes Proof General to add tooltips for prover output.
Hovers will be added when this option is non-nil. Prover outputs
can be displayed when the mouse hovers over the region that
produced it and output is available (see ‘proof-full-annotation
’).
If output is not available, the type of the output region is displayed.
Changes of this option will not be reflected in already-processed
regions of the script.
The default value is nil
.
Next: Changing faces, Previous: Display customization, Up: Customizing Proof General [Contents][Index]
Here is a list of the important user options for Proof General, apart from the display options mentioned above.
User options can be set via the customization system already mentioned,
via the old-fashioned M-x edit-options
mechanism, or simply by
adding setq
’s to your .emacs file. The first approach is
strongly recommended.
Unless mentioned, all of these settings can be changed dynamically, without needing to restart Emacs to see the effect. But you must use customize to be sure that Proof General reconfigures itself properly.
If non-nil, display a splash screen when Proof General is loaded.
The default value is t
.
If non-nil, use electric terminator mode.
If electric terminator mode is enabled, pressing a terminator will
automatically issue ‘proof-assert-next-command’ for convenience,
to send the command straight to the proof process. If the command
you want to send already has a terminator character, you don’t
need to delete the terminator character first. Just press the
terminator somewhere nearby. Electric!
The default value is nil
.
If non-nil, PG will use heuristics to insert newlines or spaces in scripts.
In particular, if electric terminator is switched on, spaces or newlines will
be inserted as the user types commands to the prover.
The default value is t
.
If non-nil, display Proof General toolbar for script buffers.
The default value is t
.
If non-nil, query user to save files when activating scripting.
Often, activating scripting or executing the first scripting command of a proof script will cause the proof assistant to load some files needed by the current proof script. If this option is non-nil, the user will be prompted to save some unsaved buffers in case any of them corresponds to a file which may be loaded by the proof assistant.
You can turn this option off if the save queries are annoying, but be warned that with some proof assistants this may risk processing files which are out of date with respect to the loaded buffers!
The default value is t
.
If non-nil, enable indentation code for proof scripts.
The default value is t
.
If non-nil, format for newlines after each command in a script.
The default value is t
.
Set to t to omit complete opaque proofs for speed reasons.
When t, complete opaque proofs in the asserted region are not
sent to the proof assistant (and thus not checked). For files
with big proofs this can drastically reduce the processing time
for the asserted region at the cost of not checking the proofs.
For partial and non-opaque proofs in the asserted region all
proof commands are sent to the proof assistant.
Using a prefix argument for ‘proof-goto-point
’ (M-x proof-goto-point
)
or ‘proof-process-buffer
’ (M-x proof-process-buffer
) temporarily
disables omitting proofs.
If non-nil, query user which program to run for the inferior process.
The default value is nil
.
Arguments to be passed to ‘proof-prog-name
’ to run the proof assistant.
If non-nil, will be treated as a list of arguments for ‘proof-prog-name
’.
Otherwise ‘proof-prog-name
’ will be split on spaces to form arguments.
Remark: Arguments are interpreted strictly: each one must contain only one word, with no space (unless it is the same word). For example if the arguments are -x foo -y bar, then the list should be ’("-x" "foo" "-y" "bar"), notice that ’("-x foo" "-y bar") is wrong.
Modifications to ‘process-environment
’ made before running ‘proof-prog-name
’.
Each element should be a string of the form ENVVARNAME=value. They will be
added to the environment before launching the prover (but not pervasively).
For example for coq on Windows you might need something like:
(setq coq-prog-env
’("HOME=C:\Program Files\Coq\"))
If non-nil, use ‘proof-guess-command-line
’ to guess ‘proof-prog-name
’.
This option is compatible with ‘proof-prog-name-ask
’.
No effect if ‘proof-guess-command-line
’ is nil.
The default value is nil
.
Non-nil indicates that the response buffer should be cleared often.
The response buffer can be set either to accumulate output, or to
clear frequently.
With this variable non-nil, the response buffer is kept tidy by clearing it often, typically between successive commands (just like the goals buffer).
Otherwise the response buffer will accumulate output from the prover.
The default value is t
.
Whether to keep a browsable history of responses.
With this feature enabled, the buffers used for prover responses will have a
history that can be browsed without processing/undoing in the prover.
(Changes to this variable take effect after restarting the prover).
The default value is nil
.
Size of history ring of previous successfully processed commands.
The default value is 32
.
Non-nil to run Proof General in debug mode.
This changes some behaviour (e.g. markup stripping) and displays
debugging messages in the response buffer. To avoid erasing
messages shortly after they’re printed, set ‘proof-tidy-response
’ to nil.
This is only useful for PG developers.
The default value is nil
.
Choice of how point moves with script processing commands.
One of the symbols: 'locked
, 'follow
, 'followdown
, 'ignore
.
If 'locked
, point sticks to the end of the locked region.
If 'follow
, point moves just when needed to display the locked region end.
If 'followdown
, point if necessary to stay in writeable region
If 'ignore
, point is never moved after movement commands or on errors.
If you choose 'ignore
, you can find the end of the locked using
M-x proof-goto-end-of-locked
The default value is locked
.
If 'retract
or 'process
, do that when deactivating scripting.
With this option set to 'retract
or 'process
, when scripting
is turned off in a partly processed buffer, the buffer will be
retracted or processed automatically.
With this option unset (nil), the user is questioned instead.
Proof General insists that only one script buffer can be partly processed: all others have to be completely processed or completely unprocessed. This is to make sure that handling of multiple files makes sense within the proof assistant.
NB: A buffer is completely processed when all non-whitespace is locked (coloured blue); a buffer is completely unprocessed when there is no locked region.
For some proof assistants (such as Coq) fully processed buffers make
no sense. Setting this option to 'process
has then the same effect
as leaving it unset (nil). (This behaviour is controlled by
‘proof-no-fully-processed-buffer
’.)
The default value is nil
.
Shell command prefix to run a command on a remote host.
For example,
ssh bigjobs
Would cause Proof General to issue the command ‘ssh bigjobs coqtop’ to start Coq remotely on our large compute server called ‘bigjobs’.
The protocol used should be configured so that no user interaction (passwords, or whatever) is required to get going. For proper behaviour with interrupts, the program should also communicate signals to the remote host.
The default value is nil
.
Next: Tweaking configuration settings, Previous: User options, Up: Customizing Proof General [Contents][Index]
The numerous fonts and colours that Proof General uses are configurable. If you alter faces through the customize menus (or the command M-x customize-face), only the particular kind of display in use (colour window system, monochrome window system, console, …) will be affected. This means you can keep separate default settings for each different display environment where you use Proof General.
As well as the faces listed below, Proof General may use the regular
font-lock-
faces (eg font-lock-keyword-face
,
font-lock-variable-name-face
, etc) for fontifying the proof
script or proof assistant output. These can be altered to your taste
just as easily, but note that changes will affect all other modes
which use them!
Next: Goals and response faces, Up: Changing faces [Contents][Index]
Face for commands in proof script waiting to be processed.
Face for locked region of proof script (processed commands).
Proof General face for marking an error in the proof script.
Proof General face for highlighting an error in the proof script.
General mouse highlighting face used in script buffer.
Face for showing (backwards) dependent parts.
Face for showing (forwards) dependencies.
Face for declaration names in proof scripts.
Exactly what uses this face depends on the proof assistant.
Face for names of tacticals in proof scripts.
Exactly what uses this face depends on the proof assistant.
Previous: Script buffer faces, Up: Changing faces [Contents][Index]
Face for error messages from proof assistant.
Face for warning messages.
Warning messages can come from proof assistant or from Proof General itself.
Face for debugging messages from Proof General.
Face for boring text in proof assistant output.
Face for showing active areas (clickable regions), outside of subterm markup.
Face for important messages from proof assistant.
The slightly bizarre name of the last face comes from the idea that while large amounts of output are being sent from the prover, some messages should be displayed to the user while the bulk of the output is hidden. The messages which are displayed may have a special annotation to help Proof General recognize them, and this is an "eager" annotation in the sense that it should be processed as soon as it is observed by Proof General.
Previous: Changing faces, Up: Customizing Proof General [Contents][Index]
This section is a note for advanced users.
Configuration settings are the per-prover customizations of Proof General. These are not intended to be adjusted by the user. But occasionally you may like to test changes to these settings to improve the way Proof General works. You may want to do this when a proof assistant has a flexible proof script language in which one can define new tactics or even operations, and you want Proof General to recognize some of these which the default settings don’t mention. So please feel free to try adjusting the configuration settings and report to us if you find better default values than the ones we have provided.
The configuration settings appear in the customization group
prover-config
, or via the menu
Proof-General -> Internals -> Prover Config
One basic example of a setting you may like to tweak is:
Web address for information on proof assistant.
Used for Proof General’s help menu.
Most of the others are more complicated. For more details of the
settings, see Adapting Proof General for full details. To browse
the settings, you can look through the customization groups
prover-config
, proof-script
and proof-shell
. The
group proof-script
contains the configuration variables for
scripting, and the group proof-shell
contains those for
interacting with the proof assistant.
Unfortunately, although you can use the customization mechanism to set
and save these variables, saving them may have no practical effect
because the default settings are mostly hard-wired into the proof
assistant code. Ones we expect may need changing appear as proof
assistant specific configurations. For example,
proof-assistant-home-page
is set in the Coq code from the value
of the customization setting coq-www-home-page
. At present
there is no easy way to save changes to other configuration variables
across sessions, other than by editing the source code. (In future
versions of Proof General, we plan to make all configuration
settings editable in Customize, by shadowing the settings as
prover specific ones using the PA-
mechanism).
Next: Coq Proof General, Previous: Customizing Proof General [Contents][Index]
Apart from the packages officially supported in Proof General, many other features of Emacs are useful when using Proof General, even though they need no specific configuration for Proof General. It is worth taking a bit of time to explore the Emacs manual to find out about them.
Here we provide some hints and tips for a couple of Emacs features which users have found valuable with Proof General. Further contributions to this chapter are welcomed!
Next: Using file variables, Up: Hints and Tips [Contents][Index]
Proof General follows Emacs convention for file modes in using C-c prefix key-bindings for its own functions, which is why some of the default keyboard short-cuts are quite lengthy.
Some users may prefer to add additional key-bindings for shorter
sequences. This can be done interactively with the command
M-x local-set-key
, or for longevity, by adding
code like this to your .emacs file:
(eval-after-load "proof-script" '(progn (define-key proof-mode-map [(control n)] 'proof-assert-next-command-interactive) (define-key proof-mode-map [(control b)] 'proof-undo-last-successful-command) ))
This lisp fragment adds bindings for every buffer in proof script
mode (the Emacs keymap is called proof-mode-map
). To just
affect one prover, use a keymap name like coq-mode-map
and
evaluate after the library coq
has been loaded.
To find the names of the functions you may want to bind, look in this
manual, or query current bindings interactively with C-h k. This
command (describe-key
) works for menu operations as well; also
use it to discover the current key-bindings which you’re losing by
declarations such as those above. By default, C-n is
next-line
and C-b is backward-char-command
; neither
are really needed if you have working cursor keys.
If your keyboard has a super modifier (on my PC keyboard it has a Windows symbol and is next to the control key), you can freely bind keys on that modifier globally (since none are used by default). Use lisp like this:
(global-set-key [?\s-l] 'maths-menu-insert-lambda) (global-set-key [?\s-l] 'maths-menu-insert-lambda) (global-set-key [?\s-l] 'maths-menu-insert-lambda) (global-set-key [?\s-L] 'maths-menu-insert-Lambda) (global-set-key [?\s-D] 'maths-menu-insert-Delta) (global-set-key [?\s-a] 'maths-menu-insert-for-all) (global-set-key [?\s-e] 'maths-menu-insert-there-exists) (global-set-key [?\s-t] 'maths-menu-insert-down-tack) (global-set-key [?\s-b] 'maths-menu-insert-up-tack) (global-set-key [?\s-\#] 'maths-menu-insert-music-sharp-sign) (global-set-key [?\s-\.] 'maths-menu-insert-horizontal-ellipsis) (global-set-key [?\s-3] 'proof-three-window-toggle)
This defines a bunch of short-cuts for inserting symbols taken from the Maths Menu, see Unicode symbols and special layout support and a short-cut for enabling three window mode, see Display customization.
Next: Using abbreviations, Previous: Adding your own keybindings, Up: Hints and Tips [Contents][Index]
A very convenient way to customize file-specific variables is to use File Variables (see (emacs)File Variables). This feature of Emacs permits to specify values for certain Emacs variables when a file is loaded. File variables and their values are written as a list at the end of the file.
Remark 1: The examples in the following are for Coq but the trick is applicable to other provers.
Remark 2: For Coq specifically, there is a recommended other way of
configuring Coq command-line options: project files (Using the Coq project file). However file variables are useful to set a specific
coqtop
executable, or for defining file-specific command-line
options. Actually, since project files are intended to be included in
the distribution of a library (and included in its repository), the file
variables can be used to set non versioned options like
coq-prog-name
.
Remark 3: For obvious security reasons, when emacs reads file
variables, it asks for permission to the user before applying the
assignment. You should read carefully the content of the variable before
accepting. You can hit !
to accept definitely the exact values at
hand.
Let us take a concrete example: suppose the makefile for foo.v is
located in directory .../dir/, you need the right compile command
in the compile-command
emacs variable. Moreover suppose that you
want coqtop
to be found in a non standard directory. To put these
values in file variables, here is what you should put at the end of
foo.v:
(* *** Local Variables: *** *** coq-prog-name: "../../coqsrc/bin/coqtop" *** *** compile-command: "make -C .. -k bar/foo.vo" *** *** End:*** *)
And then the right call to make will be done if you use the M-x
compile command, and the correct coqtop
will be called by
ProofGeneral. Note that the lines are commented in order to be ignored
by the proof assistant. It is possible to use this mechanism for all
variables, see (emacs)File Variables.
NOTE: coq-prog-name
should contain only the coqtop
executable, not the options.
One can also specify file variables on a per directory basis, see (emacs)Directory Variables. You can achieve almost the same as above for all the files of a directory by storing
((coq-mode . ((coq-prog-name . "/home/xxx/yyy/coqsrc/bin/coqtop") (compile-command . "make -C .. -k"))))
into the file .dir-locals.el
in one of the parent directories.
The value in this file must be an alist that maps mode names to alists,
where these latter alists map variables to values. You can aso put
arbitrary code in this file see (emacs)Directory Variables.
Note: if you add such content to the .dir-locals.el
file
you should restart Emacs or revert your buffer.
Previous: Using file variables, Up: Hints and Tips [Contents][Index]
A very useful package of Emacs supports automatic expansions of abbreviations as you type, see (emacs)Abbrevs.
For example, the proof assistant Coq has many command strings that are long, such as “reflexivity,” “Inductive,” “Definition” and “Discriminate.” Here is a part of the Coq Proof General abbreviations:
"abs" "absurd " "ap" "apply " "as" "assumption"
The above list was taken from the file that Emacs saves between
sessions. The easiest way to configure abbreviations is as you write,
by using the key presses C-x a g (add-global-abbrev
) or
C-x a i g (inverse-add-global-abbrev
). To enable automatic
expansion of abbreviations (which can be annoying), the Abbrev
minor mode, type M-x abbrev-mode RET. When you are not in Abbrev
mode you can expand an abbreviation by pressing C-x '
(expand-abbrev
). See the Emacs manual for more details.
Next: EasyCrypt Proof General, Previous: Hints and Tips [Contents][Index]
Coq Proof General is an instantiation of Proof General for the Coq proof assistant. It supports most of the generic features of Proof General.
Next: Using the Coq project file, Up: Coq Proof General [Contents][Index]
Coq Proof General supplies the following key-bindings:
Inserts “intros ” and also introduces the name of the hypothesis proposed by coq on the current goal.
Show the goal (enter for the current goal, i <enter> for the ith goal).
Add the prefix C-u to see the answer with all pretty printing options temporarily disable (Set Printing All).
Prompts for “Check ” query arguments, the default input name is built from the identifier under the cursor.
Add the prefix C-u to see the answer with all pretty printing options temporarily disable (Set Printing All).
The same for a “Print ” query.
The same for a “About ” query.
The same for a “Search ” query (no C-u prefix).
The same for a Search “SearchIsos” (no C-u prefix).
Inserts “End <section-name>.” (this should work well with nested sections).
Next: Proof using annotations, Previous: Coq-specific commands, Up: Coq Proof General [Contents][Index]
The Coq project file is the recommended way to configure the Coq
load path and the mapping of logical module names to physical
file path (-R,-Q,-I options). The project file is typically named
_CoqProject
and must be located at the directory root of
your Coq project. Proof General searches for the Coq project file
starting at the current directory and walking the directory
structure upwards. The Coq project file contains the common
options (especially -R
) and a list of the files of the
project, see the Coq reference manual, Section
“Building a Coq project”.
The Coq project file should contain something like:
-R foo bar -I foo2 -arg -foo3 file.v bar/other_file.v ...
Proof General only extracts the common options from the Coq
project file and uses them for coqtop
background
processes as well as for coqdep
and coqc
when you use
the auto compilation feature, Automatic Compilation in Detail. For the example above, Proof General will start
coqtop -emacs -foo3 -R foo bar -I foo2
(remark:
-emacs
is always added to the options).
NOTE: -arg
must be followed by one and only one option
to pass to coqtop/coqc, use several -arg
to issue several
options. One per line (limitation of Proof General).
For backward compatibility, one can also configure the load path
with the option coq-load-path
, but this is not compatible
with CoqIde
or coq_makefile
.
NOTE: the Coq project file cannot define which version of
coqtop
is launched. See Opam-switch-mode support for how to
switch between different Coq versions. Alternatively, for a fixed
version, you need either to launch emacs with the right executable in
the path or use file variables (see Using file variables below or
see (emacs)File Variables) or directory variables,
see (emacs)Directory Variables.
To change the name of the Coq project file, configure
coq-project-filename
(select menu Proof-General ->
Advanced -> Customize -> Coq
and scroll down to “Coq Project
Filename”). Customizing coq-project-filename
this way
will change the Coq project file name permanently and globally.
If you only want to change the name of the Coq project file for
one project you can set the option as local file variable,
Using file variables. This can be done either directly in
every file or once for all files of a directory tree with a
.dir-locals.el
file, see (emacs)Directory Variables.
The file .dir-locals.el
should then contain
((coq-mode . ((coq-project-filename . "myprojectfile"))))
Note that variables set in .dir-locals.el
are automatically
made buffer local (such that files in different directories can
have their independent setting of coq-project-filename
).
If you make complex customizations using eval
in
.dir-locals.el
, you might want to add appropriate calls to
make-local-variable
.
Documentation of the user option coq-project-filename
:
The name of coq project file.
The coq project file of a coq development (cf. Coq documentation on
"makefile generation") should contain the arguments given to
coq_makefile. In particular it contains the -I and -R
options (preferably one per line). If ‘coq-use-coqproject’ is
t (default) the content of this file will be used by Proof General to
infer the ‘coq-load-path
’ and the ‘coq-prog-args
’ variables that set
the coqtop invocation by Proof General. This is now the recommended
way of configuring the coqtop invocation. Local file variables may
still be used to override the coq project file’s configuration.
.dir-locals.el files also work and override project file settings.
Previous: Changing the name of the coq project file, Up: Using the Coq project file [Contents][Index]
To disable the Coq project file feature in Proof General, set
coq-use-project-file
to nil (select menu
Proof-General -> Advanced -> Customize -> Coq
and scroll
down to “Coq Use Project File”).
If t, when opening a Coq file read the dominating _CoqProject.
If t, when a Coq file is opened, Proof General will look for a
project file (see ‘coq-project-filename
’) somewhere in the
current directory or its parent directories. If there is one,
its contents are read and used to determine the arguments that
must be given to coqtop. In particular it sets the load
path (including the -R lib options) (see ‘coq-load-path
’).
You can also use the .dir-locals.el as above to configure this setting on a per project basis.
Next: Multiple File Support, Previous: Using the Coq project file, Up: Coq Proof General [Contents][Index]
In order to process files asynchronously and pre-compile files (.vos and .vok files), it is advised (inside sections) to list the section variables (and hypothesis) on which each lemma depends on. This must be done at the beginning of a proof with this syntax:
Lemma foo: ... . Proof using x y H1 H2.
If the annotation is missing, then at Qed time (i.e. later in the script) coq complains with a warning and a suggestion of a correct annotation that should be added. ProofGeneral intercepts this suggestion and stores relevant information. Then depending on user preference it can either
M-x coq-insert-suggested-dependency
(it
won’t replay the proof)
This can be configured either via Coq menu or by setting variable
coq-accept-proof-using-suggestion
to one of the following values:
'always
, 'highlight
, 'ask
or 'never
.
Next: Omitting proofs for speed, Previous: Proof using annotations, Up: Coq Proof General [Contents][Index]
Since version 4.1 Coq Proof General has multiple file support. It consists of the following points:
coqtop
when changing the active scripting bufferDifferent buffers may require different load path’ or different
sets of -I
options. Because Coq cannot undo changes in the
load path, Proof General is forced to restart coqtop
when
the active scripting buffer changes.
Locking those buffers on which the current active scripting
buffer depends. This is controlled by the user option
coq-lock-ancestors
,
Customizing Coq Multiple File Support and
Locking Ancestors.
Before a Require
command is processed it may be necessary
to save some buffers and compile some files. When automatic
(re-)compilation is enabled (it’s off by default), one can freely
work in different buffers within one Proof General session.
Proof General will compile the
necessary files whenever a Require
command is processed.
The compilation feature does currently not support ML modules.
There are actually two implementations of the Recompilation feature.
With parallel compilation, coqdep and coqc are launched in the
background and Proof General stays responsive during compilation.
Up to ‘coq-max-background-compilation-jobs’ coqdep and coqc
processes may run in parallel. Compiled interfaces (-vos
for Coq 8.11 or newer) and quick compilation
(-quick
/-vio
for Coq 8.5 or newer) is
supported with various modes, Quick and inconsistent compilation.
With synchronous compilation, coqdep and coqc are called synchronously for each Require command. Proof General is locked until the compilation finishes. Neither quick nor vos compilation is supported with synchronously compilation.
To enable the automatic compilation feature, you have to follow these points:
coq-compile-before-require
(menu Coq
-> Auto Compilation -> Compile Before Require
) to enable
compilation before processing Require
commands. By
default, this enables parallel asynchronous compilation.
coq-load-path
. -I
or -R
options in
coq-prog-name
or coq-prog-args
must be deleted.
coq-max-background-compilation-jobs
if you want to limit
the number of parallel background jobs and set
coq-compile-keep-going
(menu Coq -> Auto Compilation
-> Keep going
) to let compilation continue after the first
error.
To abort parallel background compilation, use C-c C-c
(proof-interrupt-process
), the tool bar interrupt icon,
the menu entry Abort Background Compilation
(menu
Coq -> Auto Compilation
) or kill the Coq toplevel via
C-c C-x
(proof-shell-exit
). To abort synchronous
single threaded compilation, simply hit C-g
.
Next: Locking Ancestors, Up: Multiple File Support [Contents][Index]
When coq-compile-before-require
is enabled, Proof
General looks for Require
commands in text that gets
asserted (i.e., in text that is moved from the editing region to
the queue region, Locked, queue, and editing regions). If
Proof General finds a Require
command, it checks the
dependencies and (re-)compiles files as necessary. The Require
command and the following text is only sent to Coq after the
compilation has finished.
Declare ML Module
commands are currently not recognized
and dependencies on ML Modules reported by coqdep
are
ignored.
Proof General uses coqdep
to determine which libraries a
Require
command will load and which files must be
up-to-date. Because Proof
General cannot know whether files are updated outside of Emacs,
it checks for every Require
command the complete
dependency tree and recompiles files as necessary.
Output from the compilation is only shown in case
of errors. It then appears in the buffer
*coq-compile-response*
.
One can use C-x `
(bound to next-error
,
see (emacs)Compilation Mode) to jump to error locations.
Sometimes the compilation commands do not produce error messages
with location information, then C-x `
does only work in a
limited way.
Proof General supports both vos and quick/vio
compilation to speed up compilation of required modules at the
price of consistency. Because quick/vio compilation does not seem
to have a benefit with vos compilation present, the former is
only supported for Coq before 8.11. Both can be configured via
the settings coq-compile-vos
and coq-compile-quick
and via menu entries in Coq -> Auto Compilation
,
Quick and inconsistent compilation.
Similar to make -k
, background compilation can be
configured to continue as far as possible after the first error,
see option coq-compile-keep-going
(menu Coq -> Auto
Compilation -> Keep going
). The keep-going option applies
to errors from coqdep
and coqc
. However, when
starting coqc
or
coqdep
fails), the compilation is immediately aborted.
When a Require
command causes a compilation of some files,
one may wish to save some buffers to disk beforehand. The option
coq-compile-auto-save
controls how and which files are
saved. There are two orthogonal choices: One may wish to save all
or only the Coq source files, and, one may or may not want to
confirm the saving of each file.
With ‘coq-compile-parallel-in-background’ (menu Coq ->
Settings -> Compile Parallel In Background
) you can choose
between two implementations of internal compilation.
This is the old, now outdated version supported since Proof General
4.1. This method starts coqdep and coqc processes one after each
other in synchronous subprocesses. Your Emacs session will be
locked until compilation finishes. Use C-g
to interrupt
compilation. This method supports compilation via an external
command (such as make
), see option
coq-compile-command
in Customizing Coq Multiple File Support below. Synchronous compilation does neither support
quick/vio nor vos compilation.
This is the newer, recommended
and default version added in Proof General version 4.3. It
runs up to coq-max-background-compilation-jobs
coqdep and
coqc jobs in parallel in asynchronous subprocesses (or uses all
your CPU cores if coq-max-background-compilation-jobs
equals 'all-cpus
). Your Emacs will stay responsive during
compilation. To abort the background compilation process, use
C-c C-c
(proof-interrupt-process
), the tool bar
interrupt icon, the menu entry Abort Background
Compilation
(menu Coq -> Auto Compilation
) or kill the
Coq toplevel via C-c C-x
(proof-shell-exit
).
For the usual case, you have at most ‘coq-max-background-compilation-jobs’ parallel processes including your Proof General process. The usual case applies, when the Require commands are the first commands in the file. If you have other commands between two Require commands or before the first Require, then you may see Proof General and Coq running in addition to ‘coq-max-background-compilation-jobs’ compilation jobs.
Parallel asynchronous compilation supports both vos and quick/vio compilation, but exclusively, depending on the Coq version, Quick and inconsistent compilation.
Next: Quick and inconsistent compilation, Previous: Automatic Compilation in Detail, Up: Multiple File Support [Contents][Index]
Locking ancestor files works as a side effect of dependency checking. This means that ancestor locking does only work when Proof General performs dependency checking and compilation itself. If an external command is used, Proof General does not see all dependencies and can therefore only lock direct ancestors.
In the default setting,
when you want to edit a locked ancestor, you are
forced to completely retract the current scripting buffer.
You can simplify this by setting proof-strict-read-only
to
'retract
(menu Proof-General -> Quick Options ->
Read Only -> Undo On Edit
). Then typing in some ancestor will
immediately retract your current scripting buffer and unlock that
ancestor.
You have two choices, if you don’t like ancestor locking in its
default way.
You can either switch ancestor locking completely off via
menu Coq -> Auto Compilation -> Lock Ancestors
or
coq-lock-ancestors
(Customizing Coq Multiple File Support). Alternatively, you can generally permit editing in locked
sections with selecting
Proof-General
-> Quick Options
-> Read Only
-> Freely Edit
(which will set the option
proof-strict-read-only
to nil
).
[The right behaviour for Coq, namely to retract the current
scripting buffer only up to the appropriate Require
command, would be quite difficult to implement in the current
Proof General infrastructure. Further, it has only dubious
benefit, as Require commands are usually on the top of each
file.]
Next: Customizing Coq Multiple File Support, Previous: Locking Ancestors, Up: Multiple File Support [Contents][Index]
Coq now supports two different modes for speeding up compilation
at the price of consistency. Since Coq 8.11, -vos
compiles
interfaces into .vos
files and since Coq 8.5
-quick
/-vio
produces .vio
files. Proof
General supports both modes with parallel asynchronous
compilation, but exclusively, depending on the detected Coq
version. For Coq 8.11 or newer only -vos
can be used.
There are a number of different compilation options supported,
see below.
For Coq 8.11 or newer (decided by the automatic Coq version
detection of Proof General or by the setting
coq-pinned-version
) required modules are either compiled
to .vo
or .vos
files, depending on the setting
coq-compile-vos
, which can also be set on menu Coq
-> Auto Compilation -> vos compilation
. There are four choices:
vos-and-vok
First compile using -vos
, skipping proofs. When
compilation finished, run coqc -vok
in a second stage to
check proofs on all files that require it. Some universe
constraints might be missed, rendering this method possibly
inconsistent.
vos
Only compile using -vos
, skipping proofs. No coqc
-vok
run to check proofs. Obviously inconsistent.
ensure-vo
Compile without -vos
to .vo
files, checking all
proofs and universe constraints. Only consistent choice.
nil
)Compile with -vos
if coq-compile-quick
(see below)
equals quick-no-vio2vo
. Otherwise compile without
-vos
to .vo
. This value provides an upgrade path
for users that configured coq-compile-quick
in the past.
For vos-and-vok
the second -vok
stage runs
asynchronously coq-compile-second-stage-delay
seconds
after the last Require
command has been processed. Errors
might pop up later and interrupt your normal interaction with
Coq. Because the second stage is not time critical, it runs on
coq-max-background-second-stage-percentage
per cent of the
cores configured for the first stage. When
coq-compile-keep-going
is configured and an error occurs,
the second -vok
stage is run on those dependencies not
affected by the error.
For Coq version 8.5 until before 8.11, Proof General supports
quick or vio compilation with parallel asynchronous compilation.
There are 4 modes that can be
configured with coq-compile-quick
or by selecting one of
the radio buttons in the Coq -> Auto Compilation -> Quick
compilation
menu. For Coq before 8.11 coq-compile-vos
is
ignored.
Value no-quick
was provided for the transition, for those
that have not switched there development to
Proof using
. Use quick-no-vio2vo
, if you want quick
recompilation without producing .vo files. Option
quick-and-vio2vo
recompiles with -quick
/-vio
as
quick-no-vio2vo
does, but schedules a second vio2vo stage
for missing .vo
files. Finally, use
ensure-vo
for only importing .vo
files with
complete universe checks.
Note that with all of no-quick
, quick-no-vio2vo
and
quick-and-vio2vo
your development might be unsound because
proofs might have been skipped and
universe constraints are not fully present in .vio
files.
There are a few peculiarities of quick compilation in Coq 8.5 and possibly also in other versions.
Proof using
.
.vio
files. You can speed up
quick compilation noticeably by running on a RAM disk.
.vo
and the .vio
files are present,
Coq loads the more recent one, regardless of whether
-quick
, and emits a warning when the .vio
is more
recent than the .vo
.
.vio
file of some library was present are not compatible
with (other) files compiled when also the .vo
file of that
library was present, see Coq issue #5223 for details. As a rule
of thumb one should run vio2vo compilation only before or after
library loading.
.vio
and .vo
files. While
make
insists on building all prerequisites as either
.vio
or .vo
files, Proof General just checks
whether an up-to-date compiled library file is present.
.vo
files and loaded into one Coq instance.
Detailed description of the 4 possible settings of
coq-compile-quick
:
no-quick
Compile outdated prerequisites without -quick
, producing .vo
files, but don’t compile prerequisites for which an up-to-date
.vio
file exists. Delete or overwrite outdated .vo
files.
quick-no-vio2vo
Compile outdated prerequisites with -quick
, producing .vio
files, but don’t compile prerequisites for which an up-to-date
.vo
file exists. Delete or overwrite outdated .vio
files.
quick-and-vio2vo
Same as quick-no-vio2vo
, but start a second vio2vo stage for
missing .vo
files. Everything described previously for the
second -vok
stage applies here as well.
Warning: This mode does only work when you process require
commands in batches. Slowly single-stepping through require’s
might lead to inconsistency errors when loading some libraries,
see Coq issue #5223. To mitigate this risk, vio2vo compilation
only starts after a certain delay after the last require command
of the current queue region has been processed. This is
controlled by coq-compile-second-stage-delay
, Customizing Coq Multiple File Support.
ensure-vo
Ensure that all library dependencies are present as .vo
files and delete outdated .vio
files or .vio
files
that are more recent than the corresponding .vo
file. This
setting is the only one that ensures soundness.
The options no-quick
and ensure-vo
are compatible
with Coq 8.4 or older. When Proof General detects such an older
Coq version, it changes the quick compilation mode automatically.
For this to work, the option coq-compile-quick
must only
be set via the customization system or via the menu.
Next: Current Limitations, Previous: Quick and inconsistent compilation, Up: Multiple File Support [Contents][Index]
The customization settings for multiple file support of Coq Proof
General are in a separate customization group, the
coq-auto-compile
group. To view all options in this
group do M-x customize-group coq-auto-compile
or select
menu entry Proof-General -> Advanced -> Customize -> Coq ->
Coq Auto Compile -> Coq Auto Compile
.
If non-nil, check dependencies of required modules and compile if necessary.
If non-nil ProofGeneral intercepts "Require" commands and checks if the
required library module and its dependencies are up-to-date. If not, they
are compiled from the sources before the "Require" command is processed.
This option can be set/reset via menu ‘Coq -> Auto Compilation -> Compile Before Require’.
Buffers to save before checking dependencies for compilation.
There are two orthogonal choices: Firstly one can save all or only the coq
buffers, where coq buffers means all buffers in coq mode except the current
buffer. Secondly, Emacs can ask about each such buffer or save all of them
unconditionally.
This makes four permitted values: 'ask-coq
to confirm saving all
modified Coq buffers, 'ask-all
to confirm saving all modified
buffers, 'save-coq
to save all modified Coq buffers without
confirmation and 'save-all
to save all modified buffers without
confirmation.
This option can be set via menu ‘Coq -> Auto Compilation -> Auto Save’.
The following options configure parallel compilation.
Choose the internal compilation method.
When Proof General compiles itself, you have the choice between
two implementations. If this setting is nil, then Proof General
uses the old implementation and compiles everything sequentially
with synchronous job. With this old method Proof General is
locked during compilation. If this setting is t, then the new
method is used and compilation jobs are dispatched in parallel in
the background. The maximal number of parallel compilation jobs
is set with ‘coq-max-background-compilation-jobs
’.
This option can be set/reset via menu ‘Coq -> Auto Compilation -> Compile Parallel In Background’.
The options coq-compile-vos
and coq-compile-quick
are described in detail above, Quick and inconsistent compilation.
Continue compilation after the first error as far as possible.
Similar to ‘`make -k’’, with this option enabled, the background
compilation continues after the first error as far as possible.
With this option disabled, background compilation is
immediately stopped after the first error.
This option can be set/reset via menu ‘Coq -> Auto Compilation -> Keep going’.
Maximal number of parallel jobs, if parallel compilation is enabled.
Use the number of available CPU cores if this is set to
'all-cpus
. This variable is the user setting. The value that is
really used is ‘coq--internal-max-jobs
’. Use ‘coq-max-jobs-setter
’
or the customization system to change this variable. Otherwise
your change will have no effect, because ‘coq--internal-max-jobs
’
is not adapted.
Percentage of ‘coq-max-background-compilation-jobs
’ for the second stage.
This setting configures the maximal number of ‘`-vok’’ or vio2vo background
jobs running in a second stage as
percentage of ‘coq-max-background-compilation-jobs
’.
For backward compatibility, if this option is not customized, it
is initialized from the now deprecated option
‘coq-max-background-vio2vo-percentage
’.
Delay in seconds before starting the second stage compilation.
The delay is applied to both ‘`-vok’’ and vio2vo second stages.
For Coq < 8.11 and vio2vo delay helps to avoid running into a
library inconsistency with 'quick-and-vio2vo
, see Coq issue
#5223.
For backward compatibility, if this option is not customized, it
is initialized from the now deprecated option
‘coq-compile-vio2vo-delay
’.
Locking ancestors can be disabled with the following option.
If non-nil, lock ancestor module files.
If external compilation is used (via ‘coq-compile-command
’) then
only the direct ancestors are locked. Otherwise all ancestors are
locked when the "Require" command is processed.
This option can be set via menu ‘Coq -> Auto Compilation -> Lock Ancestors’.
The sequential compilation setting supports an external
compilation command (which could be a parallel running
make
). For this set
coq-compile-parallel-in-background
to nil
and
configure the compilation command in coq-compile-command
.
External compilation command. If empty ProofGeneral compiles itself.
If unset (the empty string) ProofGeneral computes the dependencies of
required modules with coqdep and compiles as necessary. This internal
dependency checking does currently not handle ML modules.
If a non-empty string, the denoted command is called to do the dependency checking and compilation. Before executing this command the following keys are substituted as follows:
%p the (physical) directory containing the source of the required module %o the Coq object file in the physical directory that will be loaded %s the Coq source file in the physical directory whose object will be loaded %q the qualified id of the "Require" command %r the source file containing the "Require"
For instance, "make -C %p %o" expands to "make -C bar foo.vo" when module "foo" from directory "bar" is required.
After the substitution the command can be changed in the
minibuffer if ‘coq-confirm-external-compilation
’ is t.
If set let user change and confirm the compilation command.
Otherwise start the external compilation without confirmation.
This option can be set/reset via menu ‘Coq -> Auto Compilation -> Confirm External Compilation’.
The preferred way to configure the load path and the mapping of logical library names to physical file path is the Coq project file, Using the Coq project file. Alternatively one can configure these things with the following options.
Non-standard coq library load path.
This list specifies the LoadPath extension for coqdep, coqc and
coqtop. Usually, the elements of this list are strings (for
"-I") or lists of two strings (for "-R" dir path and
"-Q" dir path).
The possible forms of elements of this list correspond to the 4 forms of include options (‘-I’ ‘-Q’ and ‘-R’). An element can be
- A list of the form ‘(’ocamlimport dir)', specifying (in 8.5) a
directory to be added to ocaml path (‘-I’).
- A list of the form ‘(’rec dir path)' (where dir and path are
strings) specifying a directory to be recursively mapped to the
logical path ‘path’ (‘-R dir path’).
- A list of the form ‘(’recnoimport dir path)' (where dir and
path are strings) specifying a directory to be recursively
mapped to the logical path ‘path’ (‘-Q dir path’), but not
imported (modules accessible for import with qualified names
only). Note that -Q dir "" has a special, nonrecursive meaning.
- A list of the form (8.4 only) ‘(’nonrec dir path)', specifying a
directory to be mapped to the logical path 'path'
('-I dir -as path').
For convenience the symbol ‘rec’ can be omitted and entries of the form ‘(dir path)’ are interpreted as ‘(rec dir path)’.
A plain string maps to -Q ... "" in 8.5, and -I ... in 8.4.
Under normal circumstances this list does not need to
contain the coq standard library or "." for the current
directory (see ‘coq-load-path-include-current
’).
warning: if you use coq <= 8.4, the meaning of these options is not the same (-I is for coq path).
If t, let coqdep search the current directory too.
Should be t for normal users. If t, pass -Q dir "" to coqdep when
processing files in directory "dir" in addition to any entries in
‘coq-load-path
’.
This setting is only relevant with Coq < 8.5.
During library dependency checking Proof General does not dive
into the Coq standard library or into libraries that are
installed as user contributions. This stems from coqdep
,
which does not output dependencies to these directories.
The internal dependency check can also ignore additional
libraries.
Directories in which ProofGeneral should not compile modules.
List of regular expressions for directories in which ProofGeneral
should not compile modules. If a library file name matches one
of the regular expressions in this list then ProofGeneral does
neither compile this file nor check its dependencies for
compilation. It makes sense to include non-standard coq library
directories here if they are not changed and if they are so big
that dependency checking takes noticeable time. The regular
expressions in here are always matched against the .vo file name,
regardless whether ‘`-quick’’ would be used to compile the file
or not.
Previous: Customizing Coq Multiple File Support, Up: Multiple File Support [Contents][Index]
Declare ML Module
commands and files
depending on an ML module.
Next: Proof status statistic for Coq, Previous: Multiple File Support, Up: Coq Proof General [Contents][Index]
To speed up asserting larger chunks, Proof General can omit complete
opaque proofs by silently replacing the whole proof script with
Admitted
, Script processing commands. For files with big
proofs this can bring down the processing time to 10% with the obvious
disadvantage that errors in the omitted proofs go unnoticed.
The omit-proof feature works when
Proof.
or
Proof using
Qed
or Admitted
Defined
Aborted proofs can be present if they start with a variant of
Proof
and end with Abort
. They are handled like
non-opaque proofs (i.e., not omitted).
To enable omitting proofs, configure
proof-omit-proofs-option
or select Proof-General ->
Quick Options -> Processing -> Omit Proofs
.
For both, proof-goto-point
and proof-process-buffer
, a
prefix argument toggles the omit-proofs feature for one invocation.
If a nested proof is detected while searching for opaque proofs to omit, a warning is displayed and the complete remainder of the asserted region is sent unmodified to Coq.
If the proof script relies on sections, it is highly recommended to use
a Proof using
annotation for all lemmas contained in a Section,
otherwise Coq
will compute a wrong type for these lemmas when
this omitting-proofs feature is enabled.
To automate this, we recall that ProofGeneral provides a dedicated
feature to generate these Proof using
annotations (a defective
form being e.g. Proof using Type
if no section hypothesis is
used), see the menu command Coq > "Proof using" mode
and
Proof using annotations for details.
Note that the omit-proof feature works by examining the asserted region with different regular expressions to recognize proofs and to differentiate opaque from non-opaque proofs. This approach is necessarily imprecise and the omit-proofs feature may therefore cause unexpected errors in the proof script. Currently, Proof General correctly handles the following cases for Coq.
Hint
, that may appear inside proofs but may
have effects outside the proof cause the proof to be considered as
non-opaque.
Let
declaration followed by a proof to supply the term causes
this proof to be considered as non-opaque. Note that such declarations
are only handled correctly if the Let
and the proof are
asserted together. If the proof is asserted separately it may be
treated as opaque and thus be omitted.
The following cases are currently not handled correctly.
Focus
or Unshelve
.
Next: Editing multiple proofs, Previous: Omitting proofs for speed, Up: Coq Proof General [Contents][Index]
The command proof-check-report
(menu Proof-General ->
Check Opaque Proofs
) generates the proof status of all opaque proofs
in the current buffer, i.e., it generates an overview that shows which
of the opaque proofs in the current buffer are currently valid and
which are failing, where Admitted proofs count as failing. This
command is useful for a development process where invalid proofs are
permitted and vos compilation (See Quick and inconsistent compilation) and the omit proofs feature (See Omitting proofs for speed) are used to work at the most interesting or challenging point
instead of on the first invalid proof.
The command proof-check-annotate
(menu Proof-General ->
Annotate Failing Proofs
) can then be used to consistently annotate
failing proofs with a FAIL
comment or to check, e.g., in
continuous integration, that such comments are present.
See See Proof status statistic for more details.
Next: User-loaded tactics, Previous: Proof status statistic for Coq, Up: Coq Proof General [Contents][Index]
Coq allows the user to enter top-level commands while editing a proof script. For example, if the user realizes that the current proof will fail without an additional axiom, he or she can add that axiom to the system while in the middle of the proof. Similarly, the user can nest lemmas, beginning a new lemma while in the middle of an earlier one, and as the lemmas are proved or their proofs aborted they are popped off a stack.
Coq Proof General supports this feature of Coq. Top-level commands entered while in a proof are well backtracked. If new lemmas are started, Coq Proof General lets the user work on the proof of the new lemma, and when the lemma is finished it falls back to the previous one. This is supported to any nesting depth that Coq allows.
Warning! Using Coq commands for navigating inside the different proofs
(Resume
and especially Suspend
) are not supported,
backtracking will break synchronization.
Special note: The old feature that moved nested proofs outside the current proof is disabled.
Next: Indentation tweaking, Previous: Editing multiple proofs, Up: Coq Proof General [Contents][Index]
Another feature that Coq allows is the extension of the grammar of the
proof assistant by new tactic commands. This feature interacts with the
proof script management of Proof General, because Proof General needs to
know when a tactic is called that alters the proof state. When the user
tries to retract across an extended tactic in a script, the algorithm
for calculating how far to undo has a default behavior that is not
always accurate in proof mode: do "Undo
".
Coq Proof General does not currently support dynamic tactic extension in Coq: this is desirable but requires assistance from the Coq core. Instead we provide a way to add tactic and command names in the .emacs file. Four Configurable variables allows to register personal new tactics and commands into four categories:
Back
" to be backtracked;
Undo
" to be backtracked;
We give an example of existing commands that fit each category.
coq-user-state-preserving-commands
: example: "Print
"
coq-user-state-changing-commands
: example: "Require
"
coq-user-state-changing-tactics
: example: "Intro
"
coq-user-state-preserving-tactics
: example: "Idtac
"
This variables are regexp string lists. See their documentations in
emacs (C-h v coq-user...
) for details on how to set them in your
.emacs file.
Here is a simple example:
(setq coq-user-state-changing-commands '("MyHint" "MyRequire")) (setq coq-user-state-preserving-commands '("Show\\s-+Mydata"))
The regexp character sequence \\s-+
means "one or more
whitespaces". See the Emacs documentation of regexp-quote
for the
syntax and semantics. WARNING: you need to restart Emacs to make the
changes to these variables effective.
In case of losing synchronization, the user can use C-c C-z to
move the locked region to the proper position,
(proof-frob-locked-end
, see Escaping script management) or
C-c C-v to re-issue an erroneously back-tracked tactic without
recording it in the script.
Next: Holes feature, Previous: User-loaded tactics, Up: Coq Proof General [Contents][Index]
Indentation of Coq script is provided by Proof General, but it may
behave badly especially if you use syntax extensions. You can sometimes
fix this problem by telling PG that some token should be considered as
identical to other ones by the indentation mechanism. Use the two
variables coq-smie-user-tokens
and
coq-smie-monadic-tokens
. This variables contains associations
between user tokens and the existing pg tokens they should be equated
too.
coq-smie-user-tokens
this is where users should put ther own tokens. For instance:
(setq coq-smie-user-tokens '((\"xor\" . \"or\") (\"ifb\" . \"if\")))
to have token \"xor\" and \"ifb\" be considered as having
coq-smie-monadic-tokens
is specific to monadic operators: it contains usual monadic notations by default (but you can redefine it if needed).
Specific tokens are defined for the two usual monadic forms:
"let monadic" E "<- monadic" E "in monadic" E E "<- monadic" E ";; monadic" E
The default value of coq-smie-monadic-tokens
gives the following
concrete syntax to these tokens:
((";;" . ";; monadic") ("do" . "let monadic") ("<-" . "<- monadic") (";" . "in monadic"))
thus allowing for the following:
do x <- foo; do y <- bar; ...
and
x <- foo;; y <- bar;; ...
NOTE: This feature is experimental.
NOTE: the “pg tokens” are actually the ones PG generates internally by exploring the file around the indentation point. Consequently this refers to internals of PoofGeneral. Contact the Proof General team if you need help.
Next: Proof-Tree Visualization, Previous: Indentation tweaking, Up: Coq Proof General [Contents][Index]
Holes are an experimental feature for complex expression editing by filling in templates. It is inspired from other tools, like Pcoq (http://www-sop.inria.fr/lemme/pcoq/index.html). The principle is simple, holes are pieces of text that can be "filled" by various means. The Coq command insertion menu system makes use of the holes system. Almost all holes operations are available in the Holes menu.
Notes: Holes make use of the Emacs abbreviation mechanism, it will
work without problem if you don’t have an abbrev table defined for Coq
in your config files. Use C-h v abbrev-file-name
to see the name
of the abbreviation file.
If you already have such a table it won’t be automatically overwritten
(so that you keep your own abbreviations). But you must read the abbrev
file given in the Proof General sources to be able to use the command
insertion menus. You can do the following to merge your abbreviations
with ProofGeneral’s abbreviations: M-x read-abbrev-file
, then
select the file named coq-abbrev.el
in the
ProofGeneral/coq
directory. At Emacs exit you will be asked if
you want to save abbrevs; answer yes.
Next: Showing Proof Diffs, Previous: Holes feature, Up: Coq Proof General [Contents][Index]
Starting with Proof General version 4.5 and Coq version 8.11, Coq Proof General has (again) full support for proof-tree visualization, see Graphical Proof-Tree Visualization. To find out which versions of Prooftree are compatible with this version of Proof General, see Graphical Proof-Tree Visualization or the Prooftree website.
For the visualization to work properly, proofs must be started
with Proof
, which is encouraged practice anyway (see Coq Bug
#2776). Without Proof
you lose the initial proof goal,
possibly having two or more initial goals in the display.
To support Grab Existential Variables
Prooftree can
actually display several graphically independent proof trees in
several layers.
Next: Opam-switch-mode support, Previous: Proof-Tree Visualization, Up: Coq Proof General [Contents][Index]
Coq 8.10 supports automatically highlighting the differences between successive proof steps in Proof General. The feature is described in the Coq Documentation, section Showing differences between proof steps.
The Coq proof diff does more than a basic "diff" operation. For example:
To enable or disable diffs, set coq-diffs
(select menu Coq -> Diffs
)
to "on", "off" or "removed". "on" highlights added tokens with the background
color from diff-refine-added
. "removed" highlights removed tokens
with the background color from diff-refine-removed
. With the "removed" setting,
lines that have both added and removed text may be shown twice, as "before" and
"after" lines.
To preserve the settings for the next time you start Proof General,
select Coq -> Settings -> Save Settings
.
The colors used to highlight diffs are configurable in the
Proof-General -> Advanced -> Customize -> Proof Faces
menu.
The 4 Coq Diffs ...
faces control the highlights. Lines that
have added or removed tokens are shown with the entire line highlighted with
a Coq Diffs ... Bg
face. The added or removed tokens themselves are highlighted
with non-Bg
faces.
Previous: Showing Proof Diffs, Up: Coq Proof General [Contents][Index]
Coq can be installed using opam
(the OCaml package manager),
which makes it easy to manage several different switches, having each
a different version of Coq.
Instead of running a command like opam switch ...
in a terminal
and restarting emacs to benefit from a different switch, one can:
OPSW
it
provides.
coq-kill-coq-on-opam-switch
, so that the Coq background process
is killed when changing the opam switch through
opam-switch-mode
.
If t kill coq when the opam switch changes (requires ‘opam-switch-mode’).
When ‘opam-switch-mode’ is loaded and the user changes the opam switch
through ‘opam-switch-mode’ then this option controls whether the coq
background process (the proof shell) is killed such that the next
assert command starts a new proof shell, probably using a
different coq version from a different opam switch.
See https://github.com/ProofGeneral/opam-switch-mode for ‘opam-switch-mode’
Next: Shell Proof General, Previous: Coq Proof General [Contents][Index]
EasyCrypt Proof General is an instantiation of Proof General for the EasyCrypt proof assistant.
Next: EasyCrypt weak-check mode, Up: EasyCrypt Proof General [Contents][Index]
EasyCrypt Proof General supplies the following key-bindings:
Prompts for “print” query arguments.
The same for a “check” query.
Next: EasyCrypt customizations, Previous: EasyCrypt specific commands, Up: EasyCrypt Proof General [Contents][Index]
The EasyCrypt menu contains a Weak-check mode
toggle menu, which
allows you to enable or disable the EasyCrypt Weak-Check mode. When
enabled, all smt
calls are ignored and assumed to succeed.
Previous: EasyCrypt weak-check mode, Up: EasyCrypt Proof General [Contents][Index]
Here are some of the other user options specific to EasyCrypt. You can set these as usual with the customization mechanism.
Name of program to run EasyCrypt.
The default value is "easycrypt"
.
Non-standard EasyCrypt library load path.
This list specifies the include path for EasyCrypt. The elements of
this list are strings.
URL of web page for EasyCrypt.
Next: Obtaining and Installing, Previous: EasyCrypt Proof General [Contents][Index]
This instance of Proof General is not really for proof assistants at all, but simply provided as a handy way to use a degenerate form of script management with other tools.
Suppose you have a software tool of some kind with a command line interface, and you want to demonstrate several example uses of it, perhaps at a conference. But the command lines for your tool may be quite complicated, so you do not want to type them in live. Instead, you just want to cut and paste from a pre-recorded list. But watching somebody cut and paste commands into a window is almost as tedious as watching them type those commands!
Shell Proof General comes to the rescue. Simply record your commands in
a file with the extension .pgsh
, and load up Proof General. Now
use the toolbar to send each line of the file to your tool, and have the
output displayed clearly in another window. Much easier and more
pleasant for your audience to watch!
If you wish, you may adjust the value of proof-prog-name
in
pgshell.el to launch your program rather than the shell
interpreter.
We welcome feedback and suggestions concerning this subsidiary provision in Proof General. Please recommend it to your colleagues (e.g., the model checking crew).
Next: Bugs and Enhancements, Previous: Shell Proof General [Contents][Index]
Proof General has its own home page hosted at GitHub. Visit this page for the latest news!
You can obtain Proof General from the URL
The distribution is available in the master branch of the repository. Tagged versions of the sources may be redistributed by third party packagers in other forms.
The sources includes the generic elisp code, and code for Coq, EasyCrypt, and other provers. Also included are installation instructions (reproduced in brief below) and this documentation.
Next: Setting the names of binaries, Previous: Obtaining Proof General, Up: Obtaining and Installing [Contents][Index]
Remove old versions of Proof General, then download and install the new release from GitHub:
$ git clone https://github.com/ProofGeneral/PG ~/.emacs.d/lisp/PG $ cd ~/.emacs.d/lisp/PG $ make
Then add the following to your .emacs:
;; Open .v files with Proof General's Coq mode (load "~/.emacs.d/lisp/PG/generic/proof-site")
If Proof General complains about a version mismatch, make sure that the
shell’s emacs
is indeed your usual Emacs. If not, run the Makefile
again with an explicit path to Emacs. On macOS in particular you’ll
probably need something like
make clean; make EMACS=/Applications/Emacs.app/Contents/MacOS/Emacs
Next: Notes for syssies, Previous: Installing Proof General from sources, Up: Obtaining and Installing [Contents][Index]
The load
command you have added will load proof-site
which sets the Emacs load path for Proof General and add auto-loads and
modes for the supported assistants.
The default names for proof assistant binaries may work on your system. If not, you will need to set the appropriate variables. The easiest way to do this (and most other customization of Proof General) is via the Customize mechanism, see the menu item:
Proof-General -> Advanced -> Customize -> Name of Assistant -> Prog Name
The Proof-General menu is available from script buffers after Proof General is loaded. To load it manually, type
M-x load-library RET proof RET
If you do not want to use customize, simply add a line like this:
(setq coq-prog-name "/usr/bin/coqtop")
to your .emacs file.
For more advice on how to customize the coq-prog-name
variable,
see Using file variables, Remark 2.
Previous: Setting the names of binaries, Up: Obtaining and Installing [Contents][Index]
Here are some more notes for installing Proof General in more complex ways. Only attempt things in this section if you really understand what you’re doing!
Compilation of the Emacs lisp files improves efficiency but can
sometimes cause compatibility problems, especially if you use more than
one version of Emacs with the same .elc
files.
If you discover problems using the byte-compiled .elc
files which
aren’t present using the source .el
files, please report them to
us.
You can compile Proof General by typing make
in the directory
where you installed it. It may be necessary to do this if you use
a different version of Emacs.
If you are installing Proof General site-wide, you can put the
components in the standard directories of the filesystem if you prefer,
providing the variables in proof-site.el are adjusted
accordingly (see Proof General site configuration in
Adapting Proof General for more details). Make sure that
the generic/ and assistant-specific elisp files are kept in
subdirectories (coq/, phox/, easycrypt/, ...) of
proof-home-directory
so that the autoload directory calculations
are correct.
To prevent every user needing to edit their own .emacs files, you
can put the load-file
command to load proof-site.el into
site-start.el or similar. Consult the Emacs documentation for more
details if you don’t know where to find this file.
You cannot run more than one instance of Proof General at a time: so if
you’re using Coq, visiting an .ec file will not load EasyCrypt
Proof General, and the buffer remains in fundamental mode. If there are
some assistants supported that you never want to use, you can adjust the
variable proof-assistants
in proof-site.el to remove the
extra autoloads. This is advisable in case the extensions clash with
other Emacs modes, for example
Verilog mode for .v files clashes with Coq mode.
See Proof General site configuration in Adapting Proof General,
for more details of how to adjust the proof-assistants
setting.
Instead of altering proof-assistants
, a simple way to disable
support for some prover is to delete the relevant directories from the
PG installation. For example, to remove support for Coq, delete the
coq directory in the Proof General home directory.
Next: References, Previous: Obtaining and Installing [Contents][Index]
For an up-to-date description of bugs and other issues, please consult the bugs file included in the distribution: BUGS.
If you discover a problem which isn’t mentioned in BUGS, please use the search facility on our Trac tracking system at http://proofgeneral.inf.ed.ac.uk/trac. If you cannot find the problem mentioned, please add a ticket, giving a careful description of how to repeat your problem, and saying exactly which versions of all Emacs and theorem prover you are using.
If you have some suggested enhancements to request or contribute, please also use the tracking system at http://proofgeneral.inf.ed.ac.uk/trac for this.
Next: History of Proof General, Previous: Bugs and Enhancements [Contents][Index]
A short overview of the Proof General system is described in the note:
Script management as used in Proof General is described in the paper:
Proof General has support for proof by pointing, as described in the document:
Next: Function and Command Index, Previous: References [Contents][Index]
It all started some time in 1994. There was no Emacs interface for LEGO. Back then, Emacs militants worked directly with the Emacs shell to interact with the LEGO system.
David Aspinall convinced Thomas Kleymann that programming in
Emacs Lisp wasn’t so difficult after all. In fact, Aspinall had already
implemented an Emacs interface for Isabelle with bells and whistles,
called Isamode. Soon
after, the package lego-mode
was born. Users were able to develop
proof scripts in one buffer. Support was provided to automatically send
parts of the script to the proof process. The last official version with
the name lego-mode
(1.9) was released in May 1995.
The interface project really took off the ground in November 1996. Yves Bertot had been working on a sophisticated user interface for the Coq system (CtCoq) based on the generic environment Centaur. He visited the Edinburgh LEGO group for a week to transfer proof-by-pointing technology. Even though proof-by-pointing is an inherently structure-conscious algorithm, within a week, Yves Bertot, Dilip Sequeira and Thomas Kleymann managed to implement a first prototype of proof-by-pointing in the Emacs interface for LEGO [BKS97].
Perhaps we could reuse even more of the CtCoq system. It being a structure editor did no longer seem to be such an obstacle. Moreover, to conveniently use proof-by-pointing in actual developments, one would need better support for script management.
In 1997, Dilip Sequeira implemented script management in our Emacs interface for LEGO following the recipe in [BT98]. Inspired by the project CROAP, the implementation made some effort to be generic. A working prototype was demonstrated at UITP’97.
In October 1997, Healfdene Goguen ported lego-mode
to Coq. Part
of the generic code in the lego
package was outsourced (and made
more generic) in a new package called proof
. Dilip Sequeira
provided some LEGO-specific support for handling multiple files and
wrote a few manual pages. The system was reasonably robust and we
shipped out the package to friends.
In June 1998, David Aspinall reentered the picture by providing an instantiation for Isabelle. Actually, our previous version wasn’t quite as generic as we had hoped. Whereas LEGO and Coq are similar systems in many ways, Isabelle was really a different beast. Fierce re-engineering and various usability improvements were provided by Aspinall and Kleymann to make it easier to instantiate to new proof systems. The major technical improvement was a truly generic extension of script management to work across multiple files.
It was time to come up with a better name than just proof
mode.
David Aspinall suggested Proof General and set about
reorganizing the file structure to disentangle the Proof General
project from LEGO at last. He cooked up some images and bolted on a
toolbar, so a naive user can replay proofs without knowing a proof
assistant language or even Emacs hot-keys. He also designed some web
pages, and wrote most of this manual.
Despite views of some detractors, we demonstrated that an interface both friendly and powerful can be built on top of Emacs. Proof General 2.0 was the first official release of the improved program, made in December 1998.
Version 2.1 was released in August 1999. It was used at the Types Summer School held in Giens, France in September 1999 (see http://www-sop.inria.fr/types-project/types-sum-school.html). About 50 students learning Coq, Isabelle, and LEGO used Proof General for all three systems. This experience provided invaluable feedback and encouragement to make the improvements that went into Proof General 3.0.
Next: Old News for 3.1, Up: History of Proof General [Contents][Index]
Proof General 3.0 (released November 1999) has many improvements over 2.x releases.
First, there are usability improvements. The toolbar was somewhat impoverished before. It now has twice as many buttons, and includes all of the useful functions used during proof which were previously hidden on the menu, or even only available as key-presses. Key-bindings have been re-organized, users of previous versions may notice. The menu has been redesigned and coordinated with the toolbar, and now gives easy access to more of the features of Proof General. Previously several features were only likely to be discovered by those keen enough to read this manual!
Second, there are improvements, extensions, and bug fixes in the generic basis. Proofs which are unfinished and not explicitly closed by a “save” type command are supported by the core, if they are allowed by the prover. The design of switching the active scripting buffer has been streamlined. The management of the queue of commands waiting to be sent to the shell has been improved, so there are fewer unnecessary "Proof Process Busy!" messages. The support for scripting with multiple files was improved so that it behaves reliably with Isabelle99; file reading messages can be communicated in both directions now. The proof shell filter has been optimized to give hungry proof assistants a better share of CPU cycles. Proof-by-pointing has been resurrected; even though LEGO’s implementation is incomplete, it seems worth maintaining the code in Proof General so that the implementors of other proof assistants are encouraged to provide support. For one example, we can certainly hope for support in Coq, since the CtCoq proof-by-pointing code has been moved into the Coq kernel lately. We need a volunteer from the Coq community to help to do this.
An important new feature in Proof General 3.0 is support for X-Symbol, which means that real logical symbols, Greek letters, etc can be displayed during proof development, instead of their ASCII approximations. This makes Proof General a more serious competitor to native graphical user interfaces.
Finally, Proof General has become much easier to adapt to new provers — it fails gracefully (or not at all!) when particular configuration variables are unset, and provides more default settings which work out-of-the-box. An example configuration for Isabelle is provided, which uses just 25 or so simple settings.
This manual has been updated and extended for Proof General 3.0. Amongst other improvements, it has a better description of how to add support for a new prover.
See the CHANGES
file in the distribution for more information
about the latest improvements in Proof General. Developers should check
the ChangeLog
in the developer’s release for detailed comments on
internal changes.
Most of the work for Proof General 3.0 has been done by David Aspinall. Markus Wenzel helped with Isabelle support, and provided invaluable feedback and testing, especially for the improvements to multiple file handling. Pierre Courtieu took responsibility from Patrick Loiseleur for Coq support, although improvements in both Coq and LEGO instances for this release were made by David Aspinall. Markus Wenzel provided support for his Isar language, a new proof language for Isabelle. David von Oheimb helped to develop the generic version of his X-Symbol addition which he originally provided for Isabelle.
A new instantiation of Proof General is being worked on for Plastic, a proof assistant being developed at the University of Durham.
Next: Old News for 3.2, Previous: Old News for 3.0, Up: History of Proof General [Contents][Index]
Proof General 3.1 (released March 2000) is a bug-fix improvement over version 3.0. There are some minor cosmetic improvements, but large changes have been held back to ensure stability. This release solves a few minor problems which came to light since the final testing stages for 3.0. It also solves some compatibility problems, so now it works with various versions of Emacs which we hadn’t tested with before (non-mule GNU Emacs, certain Japanese Emacs versions).
We’re also pleased to announce HOL Proof General, a new instance of Proof General for HOL98. This is supplied as a "technology demonstration" for HOL users in the hope that somebody from the HOL community will volunteer to adopt it and become a maintainer and developer. (Otherwise, work on HOL Proof General will not continue).
Apart from that there are a few other small improvements. Check the CHANGES file in the distribution for full details.
The HOL98 support and much of the work on Proof General 3.1 was undertaken by David Aspinall while he was visiting ETL, Osaka, Japan, supported by the British Council and ETL.
Next: Old News for 3.3, Previous: Old News for 3.1, Up: History of Proof General [Contents][Index]
Proof General 3.2 introduced several new features and some bug fixes. One noticeable new feature is the addition of a prover-specific menu for each of the supported provers. This menu has a “favourites” feature that you can use to easily define new functions. Please contribute other useful functions (or suggestions) for things you would like to appear on these menus.
Because of the new menus and to make room for more commands, we have made a new key map for prover specific functions. These now all begin with C-c C-a. This has changed a few key bindings slightly.
Another new feature is the addition of prover-specific completion tables, to encourage the use of Emacs’s completion facility, using C-RET. See Support for completion, for full details.
A less obvious new feature is support for turning the proof assistant output on and off internally, to improve efficiency when processing large scripts. This means that more of your CPU cycles can be spent on proving theorems.
Adapting for new proof assistants continues to be made more flexible, and easier in several places. This has been motivated by adding experimental support for some new systems. One new system which had good support added in a very short space of time is PhoX (see the PhoX home page for more information). PhoX joins the rank of officially supported Proof General instances, thanks to its developer Christophe Raffalli.
Breaking the manual into two pieces was overdue: now all details on adapting Proof General, and notes on its internals, are in the Adapting Proof General manual. You should find a copy of that second manual close to wherever you found this one; consult the Proof General home page if in doubt.
The internal code of Proof General has been significantly overhauled for
this version, which should make it more robust and readable. The
generic code has an improved file structure, and there is support for
automatic generation of autoload functions. There is also a new
mechanism for defining prover-specific customization and instantiation
settings which fits better with the customize library. These settings
are named in the form PA-setting-name
in the documentation;
you replace PA by the symbol for the proof assistant you are
interested in. See Customizing Proof General, for details.
Finally, important bug fixes include the robustification against
write-file
(C-x C-w), revert-buffer
, and friends.
These are rather devious functions to use during script management, but
Proof General now tries to do the right thing if you’re deviant enough
to try them out!
Work on this release was undertaken by David Aspinall between May-September 2000, and includes contributions from Markus Wenzel, Pierre Courtieu, and Christophe Raffalli. Markus added some Isar documentation to this manual.
Next: Old News for 3.4, Previous: Old News for 3.2, Up: History of Proof General [Contents][Index]
Proof General 3.3 includes a few feature additions, but mainly the focus has been on compatibility improvements for new versions of provers (in particular, Coq 7), and new versions of emacs (in particular, XEmacs 21.4).
One new feature is control over visibility of completed proofs, See Visibility of completed proofs. Another new feature is the tracking of theorem dependencies inside Isabelle. A context-sensitive menu (right-button on proof scripts) provides facility for browsing the ancestors and child theorems of a theorem, and highlighting them. The idea of this feature is that it can help you untangle and rearrange big proof scripts, by seeing which parts are interdependent. The implementation is provisional and not documented yet in the body of this manual. It only works for the "classic" version of Isabelle99-2.
Next: Old News for 3.5, Previous: Old News for 3.3, Up: History of Proof General [Contents][Index]
Proof General 3.4 adds improvements and also compatibility fixes for new versions of Emacs, in particular, for GNU Emacs 21, which adds the remaining pretty features that have only been available to XEmacs users until now (the toolbar and X-Symbol support).
One major improvement has been to provide better support for synchronization with Coq proof scripts; now Coq Proof General should be able to retract and replay most Coq proof scripts reliably. Credit is due to Pierre Courtieu, who also updated the documentation in this manual.
As of version 3.4, Proof General is distributed under the GNU General Public License (GPL). Compared with the previous more restrictive license, this means the program can now be redistributed by third parties, and used in any context without applying for a special license. Despite these legal changes, we would still appreciate if you send us back any useful improvements you make to Proof General.
Next: Old News for 3.6, Previous: Old News for 3.4, Up: History of Proof General [Contents][Index]
Next: Old News for 3.7, Previous: Old News for 3.5, Up: History of Proof General [Contents][Index]
There was no 3.6 release of Proof General.
Previous: Old News for 3.6, Up: History of Proof General [Contents][Index]
Proof General version 3.7.1 is an updated and enhanced version of Proof General 3.7. See CHANGES for more details.
Proof General version 3.7 collects together a cumulative set of improvements to Proof General 3.5. There are compatibility fixes for newer Emacs versions, and particularly for GNU Emacs: credit is due to Stefan Monnier for an intense period of debugging and patching. The options menu has been simplified and extended, and the display management is improved and repaired for Emacs API changes. There are some other usability improvements, some after feedback from use at TYPES Summer Schools. Many new features have been added to enhance Coq mode (thanks to Pierre Courtieu) and several improvements made for Isabelle (thanks to Makarius Wenzel, Stefan Berghofer and Tjark Weber).
Support has been added for the useful Emacs packages Speedbar and Index Menu, both usually distributed with Emacs. A compatible version of the Emacs package Math-Menu (for Unicode symbols) is bundled with Proof General. An experimental Unicode Tokens package has been added which will replace X-Symbol.
See the CHANGES file in the distribution for more complete details of changes since version 3.5, and the appendix History of Proof General for old news.
Next: Variable and User Option Index, Previous: History of Proof General [Contents][Index]
Jump to: | A C I P U |
---|
Jump to: | A C I P U |
---|
Next: Keystroke Index, Previous: Function and Command Index [Contents][Index]
Jump to: | C E P U |
---|
Jump to: | C E P U |
---|
Next: Concept Index, Previous: Variable and User Option Index [Contents][Index]
Jump to: | C M |
---|
Jump to: | C M |
---|
Previous: Keystroke Index [Contents][Index]
Jump to: | .
_
A B C D E F G H I K L M N O P Q R S T U V W X |
---|
Jump to: | .
_
A B C D E F G H I K L M N O P Q R S T U V W X |
---|
A proof assistant is a computerized helper for developing mathematical proofs. For short, we sometimes call it a prover, although we always have in mind an interactive system rather than a fully automated theorem prover.
A proof script is a sequence of commands which constructs a proof, usually stored in a file.
Some proof assistants provide some level of support for switching between multiple concurrent proofs, but Proof General does not use this. Generally the exact context for such proofs is hard to define to easily split them into multiple files.
In fact, this is an unnecessary restriction imposed by the original design of Proof General. There is nothing to stop future versions of Proof General allowing the queue region to be extended or shrunk, whilst the prover is processing it. Proof General 3.0 already relaxes the original design, by allowing successive assertion commands without complaining.
The suffix may depend of the specific proof assistant you are using e.g, Coq’s proof script files have to end with .v.
For example, LEGO generated additional compiled (optimised) proof script files for efficiency.